An old-school 2D fantasy open world MMORPG featuring character progression, classes, monsters, quests, guilds, dungeons, epic loot, achievements, procedural world generation, player-versus-player combat, and much more.
Changes:
* Added click-to-move with an option to disable it.
* You can now follow other players.
* UI scaling option.
* Wisdom now adds bonus spell damage and healing.
* Lair of Zuthyg now resets every 12 hours.
* Updated /who and guild UIs.
* Quest items can now be picked up by all party members with quest.
* Option to show floating aura events.
Issues fixed:
* Healing Conduit now works like intended.
* Number of action bars is now remembered.
* Banner of Command now also affects caster when not in a party.
* Fixed a couple of client crashes.
* Turned a couple of client crashes into error messages.
* Ties on the achievement point scoreboard goes to the player who got it first.
* All dungeon boss loot now binds on pickup like intended.
* Lake of Fire only damages other players if both caster and target have PVP enabled.