v0.1.1 Update

Tabletop Warriors

Tabletop Warriors is an immersive, multiplayer VR experience in the tradition of a tabletop dungeon crawling adventure. Players transform into figurines on the table and must navigate dynamically generated dungeons under the ever watchful eye of the game master. 2+ players required to play.

[b]New Multi-Floor Dungeons![/b] We have reworked aspects of the dungeon generator to allow for players to travel between floors. Also, in preparation for our future v0.2 update we have added a preview of the player skill card interface with a new crystal ball in the tavern. [b]Fixes:[/b] [list] [*]When releasing the bow without letting go of a drawn arrow, elf players will no longer be stuck and unable to move. [*]Skills targeting through doors will no longer consider open doors to be walls. [*]Various inventory and movement bugs have been resolved for the GM. [*]Monster spawners will now create monsters and cards more consistently. [*]Steam name now displays by default when name override is blank. [/list] [b]Additions:[/b] [list] [*]Multi-floor dungeons! Some dungeons have a chance to have two or three floors. [list] [*]New ladders and ropes that players can click on to travel between floors. [*]Monsters will teleport to a random spot on the board if players are transported (via ladder or other means) to a square they currently occupy. [*]Removed "safe" squares at the starting point of each dungeon. They are now unnecessary due to new monster teleportation. [/list] [*]New crystal ball added to the tavern. This crystal ball will serve as the interface for players to manage their skill cards. It is currently just a preview. [*]Some dungeon details added to increase visual diversity. [/list]