Tabletop Warriors is an immersive, multiplayer VR experience in the tradition of a tabletop dungeon crawling adventure. Players transform into figurines on the table and must navigate dynamically generated dungeons under the ever watchful eye of the game master. 2+ players required to play.
[b]New Multi-Floor Dungeons![/b]
We have reworked aspects of the dungeon generator to allow for players to travel between floors. Also, in preparation for our future v0.2 update we have added a preview of the player skill card interface with a new crystal ball in the tavern.
[b]Fixes:[/b]
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[*]When releasing the bow without letting go of a drawn arrow, elf players will no longer be stuck and unable to move.
[*]Skills targeting through doors will no longer consider open doors to be walls.
[*]Various inventory and movement bugs have been resolved for the GM.
[*]Monster spawners will now create monsters and cards more consistently.
[*]Steam name now displays by default when name override is blank.
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[b]Additions:[/b]
[list]
[*]Multi-floor dungeons! Some dungeons have a chance to have two or three floors.
[list]
[*]New ladders and ropes that players can click on to travel between floors.
[*]Monsters will teleport to a random spot on the board if players are transported (via ladder or other means) to a square they currently occupy.
[*]Removed "safe" squares at the starting point of each dungeon. They are now unnecessary due to new monster teleportation.
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[*]New crystal ball added to the tavern. This crystal ball will serve as the interface for players to manage their skill cards. It is currently just a preview.
[*]Some dungeon details added to increase visual diversity.
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