In this cute cardboard world, something went horribly wrong... You wake up in a prison cell. A strange voice calls to you from the depths of dark corridors covered in runic symbols and blood. Reload your trusty shotgun and find out... WHY WOULD CARDBOARD... BLEED?
[list]
[*] Added "Where to go?" button: Press TAB to highlight the current objective. Similar to the compass in the Quake 2 Remaster or Boltgun.
[*] Player controller tweaks: Faster movement and less frustrating jumps.
[*] Fixed slope sliding bug.
[*] Style meter/combo meter is now optional and disabled by default.
[*] Some level reworks, mostly for "Church": Less tedious non-action walking, more secrets and enemies, clearer directions.
[*] Added an option to automatically get up after sliding.
[*] Fixed the bug causing some objects to fall through the geometry.
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