Updates have been made to improve the playing environment and fix bugs. Please refer to the following patch notes: ● Playing environment - Adjusted background light brightness - Modified to pause when inventory and inspection UI are activated - Adjusted the location where police is created away from the player when connecting the game - Fixed screen shaking when player breathes - Adjusted initial location of police appearance - Adjusted police patrol route - Adjusted the Watchman's attack range - Adjusted player stamina by difficulty level - Adjusted some object interaction range - Adjusted enemy AI balance ● Bug - Fixed a bug where key item could be obtained through a gap in cookie house - Fixed a bug where interaction button was exposed in connecting corridor - Fixed a ghost AI patrol bug ● Etc. - Changed the Watchman appear cutscene as skippable - Added BGM volume option and adjusted sound balance