v 1.3.20 change list

• Double-tapping the depth gauge now halts dive/ascent at current depth • Time-scale control hotkeys now work in management view • When assigning side missions, if no enemy base is available mission falls back to a type that doesn’t require a base • Depth Charges now trigger splash/notification even if sonar is offline • Fixed Fast Travel consuming no fuel if “Stop for Targets of Opportunity” is checked • Fixed overlapping HUD buttons on some new devices • Fixed bug where Fast Travel to a point close to an enemy base in a bay could place sub on land