V 1.1.1

Midnight Protocol

Midnight Protocol is a tactical narrative-driven RPG with unique keyboard-only controls. Hack into servers, beat security systems and discover encrypted secrets while you try to find answers to why and how you got doxxed.

[img]{STEAM_CLAN_IMAGE}/35904947/fc89b98a86ab5e3efeb57df587c599c324f3b909.png[/img] As we continue with our work on some bigger additions, we wanted to make sure to get some bug fixes and gameplay tweaks out. Thank you so much for the continued support and feedback, keep 'em coming! [h2]Changelist[/h2] [list][*] Disclaimers at startup can now be skipped [*] Copy now needs 4 slices to operate [*] Damocles now needs 1 slice to operate [*] Added the alias and unalias command to add you own custom aliases to the console. [*] Grendel will now eat you if you move behind the line willingly (Depth First mission). [*] Removed the double popup issue when the first berlin mission appears [*] The turn off glitch and screenshake options were switched around, that is now fixed. [*] Fixed the "End_This" message at the start of the Midnight Protocol mission [*] Fixed the barricade description showing the real-time version in turn-based mode. [*] Fixed a bug in the Force Quit mission that put the mission in deadlock. [*] Fixed a bug where The Hooks in the On The Hook missions could be bypassed by copy, harpoon, or gatekeeper, leaving the player signal in an invalid state [/list]