[list]
[*] Big Kitchen Level 6 Wave Completion (10 --> 5)
[*] Adjusted Player Hitbox and Hurtbox
[*] Reload Time (3s --> 2.5s)
[*] Player Knockback Invincibility Time (1s --> 1.25s)
[*] Dash Invincibility Frames (22f --> 24f)
[*] Player UI Scale Increase
[*] Fixed glitch where player wouldn't turn around while game was in slow motion
[*] Lamp Fire Rate (1s --> .75s)
[*] Upgraded Lamp Fire Rate ( .5s --> .33s)
[/list]