v.0.93.6 Update Patch Notes

Contractors

Contractors is a team-based competitive multiplayer shooter game for virtual reality devices. Experience the next level virtual warfare with hardcore controls, lethal weapons, customizable load-outs, and intense firefights. BECOME AN OPERATOR.

Dear Operators, The newest patch is finally dropped! This update focuses on optimizing your overall immersive experience, balancing weapons, introducing exciting new features, and fixing those annoying bugs. Your feedback and suggestions have been heard! After the announcement of our July patch preview, many players have expressed concern that the aim assist will hinder or break the immersion of Contractors. In the update, we have removed the soft lock aim assist and kept the stabilization. What’s more, we decided to add as many new prototype features we have been working on, such as sprint animation, so everyone can experience a fresh gaming experience. While working on Contractors Showdown, we are rebuilding the whole development process and code strings to avoid legacy flaws and refreshing some outdated features to refresh the game's experience. With experience optimization, weapon balancing, new features, and bug fixes on the horizon, we are confident that this game update will be a solid patch on the way to v.1.0 of Contractors. [img]{STEAM_CLAN_IMAGE}/33847154/a17170fc31145e4dc94ff463a7691571f0f8e269.png[/img] [previewyoutube=s9ROq1sMYSc;full][/previewyoutube] [h3][b]Immersion Upgrade[/b][/h3] We have dedicated our efforts to optimizing various aspects of the visual, ensuring fully upgraded sprinting animations, improved slide performance, and reduced movement lags. Get ready to immerse yourself in a new Contractors fight! [img]{STEAM_CLAN_IMAGE}/33847154/88074ddb5dbe3f49dba987a3ef90caeeb6141e5c.gif[/img] [h3][b]High Scopes Remake[/b][/h3] Due to the wild shaking and magnification, most scopes are rarely picked, and some of the reticles and patterns are even incorrect. The magnifying logic has been completely reworked, new patterns have been added to different scopes, and the high scopes have been made more stable. [img]{STEAM_CLAN_IMAGE}/33847154/781f9370518ddc7620963979cd9d8d9d6ef415c5.gif[/img] [h3][b]Weapon Balancing[/b][/h3] Maintaining a fair and competitive environment is crucial to us. In response to community feedback, we have gathered the weapon statistics and made necessary adjustments to ensure the overall weapon choices are more balanced. The orientation is to generally buff weapons, and optimize cumbersome interactions, such as awkward scope positions, annoying pistol wobblies, and terrible shotgun shot spreads. It’s time to pick up some weapons that you may have forgotten. [h3][b]Bug Fixes[/b][/h3] Occasionally encountering some bizarre bugs during play can be frustrating. Since some long-reported bugs were difficult to fix due to legacy flaws, our team reconstructed the old structure in order to address the community's reported issues. Several game-breaking bugs that have been affecting your gameplay will be fixed with this update. [h2][b]v.0.93.6 Patch Notes[/b][/h2] [b]Added[/b] [list] [*] Added new hand animation while sprinting [*] Added speaker icon on the scoreboard, now players can see the player who is speaking directly. [*] Added a 2 seconds respawn protection. [*] Added a new stabilizer for all weapons with high scopes. [*] Added a new 'Favorite' button for the mod section. [/list] [b]Changed[/b] [list] [*] Mute-all will now be in effect persistent through lobby/matches if not leaving the current lobby/match. [*] Optimized the performance on slope terrains and slide speed on all surfaces. [*] Overhauled reticle patterns for all high scopes. [*] Significantly reduced weapon shaking while using high scopes. [*] Significantly reduced the recoil of all pistols. [*] Reduced the shot spread of all shotguns by 20%. [*] Increased the shotgun damage across the board. Damage at 10 meters has been increased by 20%, 10-20 meters increased by 25%, and 20-30 meters increased by 50%. [*] Reduced the horizontal recoil of AKM/AK74/FAL/AUG/FAMAS by 50%. [*] Reduced the vertical recoil of FAL by 15% [*] Reduced the horizontal recoil of MP7 and MP5A3 by 30%. [*] Increased the muzzle recovery speed of Deagle and Magnum by 40% [*] Decreased the base damage of CZ805 from 31 to 29. [*] Tactical reload moves now can be performed with SVD/QBZ 95/As VAL/FAL. [*] Magazine release now can be performed with MP7. [*] Optimized the reload experience of P90/Vector/Magnum. [*] Optimized the tactical reload experience. [*] Optimized firing selector position for various weapons. [*] Optimized the scope position of SKS/ASVAL/Magnum. [*] Optimized the model for Aimpoint T1 Scope for SMGs. [*] Optimized the firing speed, recoil, model, and animation for Bren/M1941/M1 Garand. [/list] [b]Fixed[/b] [list] [*] Fixed a bug in Bomb Defusal that the bomb can be planted with a knife. [*] Fixed a bug that players can pick up props and guns after being eliminated. [*] Fixed a bug that grenades could be floating in the air after the player has been eliminated. [*] Fixed a bug that claymore can be triggered by grenade explosion on the other side of the obstacle. [*] Fixed a bug that ASVAL can reload with AK74u magazine. [*] Removed the incorrect firing mode of M3A1 and MP40. [*] Potentially addressed the ADS tweaking issue. [*] Potentially addressed a game crashing issue triggered by device memory restriction. [*] Potentially addressed a game crashing issue triggered by overloading mods. [/list] [h3][b]Let us know your thoughts on weapon balancing![/b][/h3] As you can see, we have made lots of weapon balancing in the patch, please let us know what do you think of it and your expectations for the weapon balancing in the future! https://forms.gle/eBtvxoMCEreQvrAg8 [h3][b]Special event incoming![/b][/h3] Wanna get exclusive skin? Wanna stream Contractors with the community? We are planning a streaming event alongside the skin giveaway. Check out the special event with the special event if you are interested! https://forms.gle/yNxaU9qyR5LVMCt18 [h3][b]Follow us on Social Media![/b][/h3] Twitter: https://twitter.com/Contractor_CM Facebook: https://www.facebook.com/contractorsvr/ TikTok: https://www.tiktok.com/@contractorsvr Discord: https://discord.gg/Zfpq8ZTS7R Official Website: https://www.contractorsvr.com/ Caveman Studio