[list][*]The Club will start with a selection of Coaches to cover all Player attributes in training, but make use of the allowed limit of 12 Coaches and hire high quality staff[/list]
[list][*]Fitness is the most important attribute so ensure Players selected to play have high values. Hiring a Fitness Coach will ensure that your squad has a sufficient fitness attribute for the next match.[/list]
[list][*]Continued use of the Blitz Defence tactic will quickly tire out your team. Use sparingly to ensure that players can make it through the game.[/list]
[list][*]Make developing Alliance Players a priority and do not promote to the senior squads until they have reached their full potential.[/list]
[list][*]Senior Players will retire from the sport in their mid to late 30s and leave the Club.[/list]
[list][*]Sign Alliance Players with high Potential in positions where your senior squads are weak, or hire Alliance Coaches with the required Positional Expertise and re-train Alliance Player's Primary / Secondary Positions.[/list]
[list][*]Be aware that Australian & New Zealand Alliance Players will count towards the Overseas Quota if they are promoted to the senior squads.[/list]
[list][*]Ensure Player's Attrition levels fall back to 0 between matches, even if it means hiring an extra Physio to assign to older Players who will have lower Recuperation Rates. Hiring a Physio that specialises in Attrition Recovery will vastly improve the performance of your team on match day.[/list]
[list][*]Be aware that introducing a new key positional Player into the line-up will disrupt Team Cohesion.[/list]
[list][*]Make the most of the 3 Player loan limit to bolster your squad.[/list]
[list][*]Once you loan out a Player they will no longer be included in the RFL/ARL Player restriction assessments for your Club .[/list]
[list][*]A good match strategy is to select forward moves to increase the Platform value, then later in the tackle count run wide backs moves to utilise the overlap.[/list]
[list][*]Advanced moves have a greater chance of breaking the defensive line than basic moves and Advanced Forward moves build the Team Platform at a faster rate than Basic Forward moves[/list]
[list][*]Players selected to play out of their Primary & Secondary Positions will perform significantly poorer than they would in their Primary or Secondary Positions.[/list]
[list][*]Players selected to play in their Secondary Position will perform only slightly poorer than they would in their Primary Position.[/list]
[list][*]Players on the substitute's bench regain Match Energy at a rate determined to some extent by their Recuperation Rate attribute, so older Players will replenish slower.[/list]
[list][*]Select low risk basic & forward's moves for plays in the Red & Orange Zones close to your own try line[/list]
[list][*]Select more adventurous advanced & back's moves for plays in the Yellow & Green Zones close to the opposition try line[/list]
[list][*]Forward's Moves are intended to build the Platform for the Set, so that an overlap may be created for subsequent Back's Moves.[/list]
[list][*]Advanced Forward's Moves build the Platform at a faster rate than Basic Forward's Moves[/list]
[list][*]If you can sign Players of a higher Calibre than your current league they will have a huge impact in match.[/list]
[list][*]The number of Players of a higher Calibre than your current league who will sign for your Club is influenced by the difficulty setting.[/list]