Urban Empire Update v1.2.1.1 + Free DLC

Urban Empire

Urban Empire is a ‘City Ruler’, pioneering a new breed of strategy game that combines city builder features with political scheming and adds profound social and historical events into the mix, creating a whole new gameplay experience.

[h1]Free DLC:[/h1] [list][*]2 new scenarios [*]22 new dynamic events [*]23 new edicts [*]2 new institutions [*]5 new parties [*]19 new inventions[/list] [h1]Changelog:[/h1] [list][*] Added new legend screen for icon descriptions (found via Advisor Log) [*]Added loading screen tips [*]Added choice descriptions to most of the choices in events [*]Added tutorial videos to some tutorial steps [*]Added tooltips to vote detail business areas [*]Changed: First month values are hidden until correct values are calculated [*]Changed: Clicking on victory step notification now opens the victory progress [*]Changed: Funding view displays delta changes, and functions better during ongoing votes and various fixes [*]Fixed issues with icon backgrounds not reflecting the correct value outcome (positive or negative) [*]Fixed issues with dialogs not always displaying correct values when cancelling and re-entering [*]Fixed parties proposing blocked/obsolete edicts [*]Fixed building views functioning abruptly when navigating quickly between tabs [*]Fixed issue with income being displayed incorrectly after loading the game [*]Fixed university upgrade being unlocked twice [*]Fixed infrastructure details view displaying incorrect information when opening for the first time [*]Fixed revoke status not saved correctly [*]Fixed failed edicts disappearing from the available list after loading [*]Fixed multiple occasions where tooltips were not displayed in the outcome / vote details window [*]Fixed multiple occasions where incorrect icons would be displayed in the outcome / vote details window [*]Fixed various localization issues [*]Fixed party icons not displaying in vote details view [*]Fixed industrial/commercial tax icons not appearing in vote details view [*]Fixed issues with some effects being displayed as positive even though the effect was negative [*]Fixed funding votes now use correct vote times [*]Fixes to plots & buildings, visual and spawning related [*]Fixes to various events and edicts: data, outcomes and triggers [*]+additional minor fixes[/list]