Urban Empire is a ‘City Ruler’, pioneering a new breed of strategy game that combines city builder features with political scheming and adds profound social and historical events into the mix, creating a whole new gameplay experience.
[h1]Free DLC:[/h1]
[list][*]2 new scenarios
[*]22 new dynamic events
[*]23 new edicts
[*]2 new institutions
[*]5 new parties
[*]19 new inventions[/list]
[h1]Changelog:[/h1]
[list][*] Added new legend screen for icon descriptions (found via Advisor Log)
[*]Added loading screen tips
[*]Added choice descriptions to most of the choices in events
[*]Added tutorial videos to some tutorial steps
[*]Added tooltips to vote detail business areas
[*]Changed: First month values are hidden until correct values are calculated
[*]Changed: Clicking on victory step notification now opens the victory progress
[*]Changed: Funding view displays delta changes, and functions better during ongoing votes and various fixes
[*]Fixed issues with icon backgrounds not reflecting the correct value outcome (positive or negative)
[*]Fixed issues with dialogs not always displaying correct values when cancelling and re-entering
[*]Fixed parties proposing blocked/obsolete edicts
[*]Fixed building views functioning abruptly when navigating quickly between tabs
[*]Fixed issue with income being displayed incorrectly after loading the game
[*]Fixed university upgrade being unlocked twice
[*]Fixed infrastructure details view displaying incorrect information when opening for the first time
[*]Fixed revoke status not saved correctly
[*]Fixed failed edicts disappearing from the available list after loading
[*]Fixed multiple occasions where tooltips were not displayed in the outcome / vote details window
[*]Fixed multiple occasions where incorrect icons would be displayed in the outcome / vote details window
[*]Fixed various localization issues
[*]Fixed party icons not displaying in vote details view
[*]Fixed industrial/commercial tax icons not appearing in vote details view
[*]Fixed issues with some effects being displayed as positive even though the effect was negative
[*]Fixed funding votes now use correct vote times
[*]Fixes to plots & buildings, visual and spawning related
[*]Fixes to various events and edicts: data, outcomes and triggers
[*]+additional minor fixes[/list]