I・S・U Updates History
#ver.1.200 [latest]
===Game balance changes
--Changed AI patterns.
--Adjusted the start position when 3P play.
--Adjust the behavior at the wall.
--Adjust the behavior when SIT inputed.
===Each characters change
==Histoire
-Strengthen: Holding TACKLE to change pushing direction.
==Fadia
-Effect: Added effects to missiles.
-Effect: Added effects to transform.
==Iwan
-Weakening: SP gauge required 90→180.
-Strengthen: Tackle invincible +1f.
-Change: Tackle invincible -10f.
==Pak-ssu
-Strengthen: SP gauge required 90→60.
==Wunala
-Strengthen: SP gauge required 60→45.
==La Suicida
-Strengthen: Expanded the attack range of STRIKE.
-Strengthen: the damage of STRIKE 10→12.
==Shanti
-Change: Made TACKLE's pushing depending on the meditation level .
===Effect changes
--Added darkening during EX ARTS.
--Added effects when seated.
--Made a particle shape when damaged circle.
--You can back to the select scene if you hold down Back button.
--Made game stopping for 30 frames when someone is dying.
===New option(Please initialize options when you play training menu.)
--Added camera to adjust scale to show everyone. (default setting)
--Added camera to adjust scale to show everyone. (default setting)
--Added collision detection to chair and players. (default is OFF)
--Displayed player's HP at foot (default is ON)
--Displayed a crown above the head of the player near the win(default is ON)
==Other changes
--Changed the icon.