Updates Ver.1.200

I・S・U Updates History #ver.1.200 [latest] ===Game balance changes --Changed AI patterns. --Adjusted the start position when 3P play. --Adjust the behavior at the wall. --Adjust the behavior when SIT inputed. ===Each characters change ==Histoire -Strengthen: Holding TACKLE to change pushing direction. ==Fadia -Effect: Added effects to missiles. -Effect: Added effects to transform. ==Iwan -Weakening: SP gauge required 90→180. -Strengthen: Tackle invincible +1f. -Change: Tackle invincible -10f. ==Pak-ssu -Strengthen: SP gauge required 90→60. ==Wunala -Strengthen: SP gauge required 60→45. ==La Suicida -Strengthen: Expanded the attack range of STRIKE. -Strengthen: the damage of STRIKE 10→12. ==Shanti -Change: Made TACKLE's pushing depending on the meditation level . ===Effect changes --Added darkening during EX ARTS. --Added effects when seated. --Made a particle shape when damaged circle. --You can back to the select scene if you hold down Back button. --Made game stopping for 30 frames when someone is dying. ===New option(Please initialize options when you play training menu.) --Added camera to adjust scale to show everyone. (default setting) --Added camera to adjust scale to show everyone. (default setting) --Added collision detection to chair and players. (default is OFF) --Displayed player's HP at foot (default is ON) --Displayed a crown above the head of the player near the win(default is ON) ==Other changes --Changed the icon.