Updates on game, events and our studio

Hollow Home

Hollow Home is an isometric narrative RPG, told from the perspective of a teenager trapped inside an occupied city. Learn survival skills, build relationships, and face tough choices as each passing day brings new tragedies and destruction to your childhood home.

Hey everyone! May has been a whirlwind for us at Twigames, packed with back-to-back conferences, traveling, and intense development work. We want to share with you our journey and achievements from the recent [b]Digital Dragons in Poland and the Nordic Game Conference in Sweden[/b]. Despite the challenges, we're pushing forward and have some updates about Hollow Home. Here's what you'll find in this announcement: [b][list] [*] Digital Dragons and Nordic Game conferences [*] Challenges our studio faces [*] New content additions [/list][/b] [img]{STEAM_CLAN_IMAGE}/44513379/4e935258ba425de0226e13ef0c08795010be4b38.png[/img] [h3]Digital Dragons and Nordic Game conferences[/h3] At [b]Digital Dragons[/b], we had the opportunity to pitch Hollow Home to industry professionals, who shared with Nastya great advice and comments on the project, [b]that will help us to create a better experience for you[/b]. She also had an opportunity to listen to Swen Vincke talk on the challenges Larian Studios encountered during [b]Baldur’s Gate 3[/b] development, which was uplifting, knowing that every success is paved with challenges. Meanwhile, at Nordic Game, Nastya engaged in Pitch Battles, [b]culminating in Hollow Home’s victory[/b]. Similar to Digital Dragons, these pitches were evaluated by industry veterans. [img]{STEAM_CLAN_IMAGE}/44513379/23325b71e3cce2934f85fa2ca8597321528d7bbc.png[/img] [h3]Challenges our studio faces[/h3] Indie game development presents unique hurdles. While solo developers contend with time constraints and often work after regular job hours, studio-based teams face exponentially escalating challenges. Check out Valerii's interview at Premortem Games for insights into these obstacles: [url=https://premortem.games/2024/05/10/hollow-home-by-ukrainian-studio-twigames-tells-the-story-of-how-the-war-affects-everyday-life/]Hollow Home by Ukrainian studio Twigames tells the story of how the war affects everyday life[/url] [h3]New content additions[/h3] Despite the substantial challenges outlined in the Premortem Games interview, we persistently enhance our game. While we refrain from revealing too much about Max's story, rest assured, we're constantly refining it. For now, we want to share some GIFs showcasing recently implemented bird mechanics and weather systems. These additions promise to immerse you further into the captivating world of Hollow Home and significantly enrich our storytelling experience. [img]https://i.imgur.com/N2L1sPZ.gif[/img] [img]https://i.imgur.com/Sp6abiH.gif[/img] [img]https://i.imgur.com/Sz0v2xq.gif[/img] [img]{STEAM_CLAN_IMAGE}/44513379/5acc106fb36b0815dc7896c114668978e21f6d41.png[/img] Our game is driven by emotional and human connections. Building upon this, we want to get to know you better, your stories and life events, and receive feedback. Therefore, we would like to invite you to our Discord server to join us on our journey and share your thoughts. [url=https://discord.gg/vCpQaAgbZY][img]{STEAM_CLAN_IMAGE}/44513379/f15f4a28379590b26f222d3e64bcaa608f8d21d6.png[/img][/url] Looking forward to sharing more updates with you soon! Twigames Team Follow our social media to stay up-to-date with our latest news! [url=https://twitter.com/HollowHomeGame]Twitter/X [/url] [url=https://www.facebook.com/hollowhomegame]Facebook[/url] [url=https://www.youtube.com/@TwigamesNet]YouTube[/url] [url=https://discord.gg/vCpQaAgbZY]Discord[/url]