Evertried is an isometric, tactical rogue-lite where strategic positioning and quick wit in grid-based combat are the key to success. Make clever use of attacks, movement, skills and hazards to clear floors of enemies and advance higher toward your destiny in the afterlife.
[h1][b]Bug Fixes[/b][/h1]
[list]
[*] Fixed an issue where players could move without being bound by turn rules if they mashed the DASH during special floors.
[*] Fixed a visual bug where Firewalk tiles would look like they are falling through Unstable Grounds, but were still active.
[*] Fixed a bug where players became unable to purchase Ultimate Charges refills at shops.
[*] Fixed a visual bug where the crosshair of Mark would get stuck during Avsladi fight
[/list]
[h1]Visual Changes[/h1]
The visuals for the following VFX were update to provide better clarity:
[list]
[*]Flamethrower Hazard
[*]Frostbite Hazard
[*]Spokin's poison trail
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As always, we thank you all for your feedback and we look forward to continue to provide fixes and adjustments as needed.
Thank you for the support