Updated version 0.19

The Emperor and State Prologue

EA version is coming. This is a turn-based strategy game that simulates the rule of an ancient feudal monarch. It involves the administration, policy adjustment, diplomatic checks and balances, national wars, as well as the emperor's self-cultivation, the cultivation of successors and so on.

Fixed: ● Fixed a bug that caused too many natural disasters. ● Fixed a bug where the execution interface would sometimes incorrectly display Treasury reduction per turn. ● Fixed a bug where there was no deduction when building imperial palace orders. - Fixed a bug where a palace building could not be built again after being unbuilt. ● Fixed a bug in the small window where the previous year's income and expenditure values were incorrectly calculated. ● Fixed a bug where the value of the sound option [encourage development, half return] was not implemented. ● Fixed a bug that caused an error in internal library revenue statistics. ● and some other details. Optimization: ● Errata and optimization of 29 prefectural names. ● Fine tuning of the algorithm and display of the literacy rate, ranging from 0% to 50%. ● Agricultural development from a weak increase in land annexation to a weak decrease in land annexation value. ● Reduced the frequency of timber and optimized the algorithm for producing timber in the territory. ● and some other details. Add: ● Added the "Discard" option when viewing items in Zichen Hall. ● Added the option to shrink the palace map. ● World map added the option to change the color of the barrier boundary. ● Initial set allocation points interface to increase [reset],[random],[balance] shortcut options.