Invercity is a puzzle-platformer that features the action "Handstand". A handstand looks like hanging when you look it upside down, doesn't it? This game really makes it look that way. A reporter who loves doing handstands follows a mystery while reporting the "Invercity Phenomenon” in the city.
[h2]Functional improvements[/h2].
[list]
[*]Changed the language setting to use the OS system language on first startup.
[*]Fixed an issue where the cursor moves too fast in high frame rate environments, and revised the cursor movement speed.
[*]Fixed an issue where the remote controller could not be acquired at the position where the puzzle was just about to be cleared.
[*]Fixed an issue where the remote controller does not leave the puzzle when the player leaves the puzzle area to the left.
[*]Fixed a bug that was not reflected when switching move count display options while playing a puzzle.
[*]Reduced the size of player collisions slightly so that the player can now jump into a gap of one square.
[/list]
[h2]Minor fixes[/h2]
[list][/list]
[*]Fixed a bug that caused boxes to move momentarily.
[*]Fixed a bug where skipping during a conversation would cause the studio to remain in the picture.
[*]Fixed an issue where retrying during a conversation would cause the game to stop advancing.
[*]Fixed an issue where skipping before the first puzzle of a stage would not skip correctly.
[*]W4-A-2: Fixed a decorating mistakes in the terrain.
[/list]