Updated to v1.4

Invercity

Invercity is a puzzle-platformer that features the action "Handstand". A handstand looks like hanging when you look it upside down, doesn't it? This game really makes it look that way. A reporter who loves doing handstands follows a mystery while reporting the "Invercity Phenomenon” in the city.

[h2]Functional improvements[/h2]. [list] [*]Changed the language setting to use the OS system language on first startup. [*]Fixed an issue where the cursor moves too fast in high frame rate environments, and revised the cursor movement speed. [*]Fixed an issue where the remote controller could not be acquired at the position where the puzzle was just about to be cleared. [*]Fixed an issue where the remote controller does not leave the puzzle when the player leaves the puzzle area to the left. [*]Fixed a bug that was not reflected when switching move count display options while playing a puzzle. [*]Reduced the size of player collisions slightly so that the player can now jump into a gap of one square. [/list] [h2]Minor fixes[/h2] [list][/list] [*]Fixed a bug that caused boxes to move momentarily. [*]Fixed a bug where skipping during a conversation would cause the studio to remain in the picture. [*]Fixed an issue where retrying during a conversation would cause the game to stop advancing. [*]Fixed an issue where skipping before the first puzzle of a stage would not skip correctly. [*]W4-A-2: Fixed a decorating mistakes in the terrain. [/list]