Updated the ability to summon units

Version 0.6.13.0 January 15, 2025 1. Reworked and implemented the summoning unit skill, and modified the summoning unit coefficient to match its positioning: A. Ghost (object attack type), general attack skills ghost claw (physical, summoning, dark system), attack the whole line of enemies. B. Wild ghost (law attack type), general attack skills (law attack, summon, dark system), attack the enemy and its left and right (cross range) enemies. C. Meng Po (healing type), general attack skills back to the soul (healing, summoning, dark system), heal the single friendly army. Rule 1: The basic attribute of summoning object will inherit character attribute * Summoning object coefficient * Summoning strength bonus, and summoning object will inherit character attack regardless of object attack Rule 2: Summoning additional and special attributes (all bonus factors) also inherits character attributes. That is, the summoner's ability is also affected by the character's corresponding bonus attributes (e.g., damage bonus, summoning bonus, dark bonus). 2. Fixed the misdescription of psychic abilities. 3. Fixed the wrong English translation text. 4. Fixed an issue in the museum where opening the character interface could trigger exhibit tips. 5. Fixed the issue caused by the refresh mechanism that could not add materials after forging and synthetic materials were too fast. [color=yellow] At present, it is planned to reincarnate, magic tower, new quality equipment and other contents are all completed and updated together. [/color] [color=yellow] That's a major update! At present, we are speeding up the work! [/color] [color=yellow] Kneel to like the game of friends, give a steam praise! [/color] One more AD: Friends who like to place hang-ups look here, the author's two old games, https://store.steampowered.com/app/1649730/_/ https://store.steampowered.com/app/2423620/_/