An action/adventure game taking ques from both film-noir and samurai-drama's of old, "samurai_jazz" takes players on an adventure through an enigmatic city, engaging in sword-fights, encounters with mythological beings, and quirky dialog with the local inhabitants presented with a pseudo 8-bit style.
This update is quite small but the changes I've made are ones that I feel are worth mentioning and are of the following:
- The player character now withstands multiple attacks that were once fatal upon one blow when playing with either the "Easy" or "Normal" difficulties selected.
- Minor tweaks with movement