Hey everyone! I've just uploaded version 1.02 of Timespinner!
[i](Version 1.01 was the "initial release" of the game on 9/25, whereas Version 1.00 was released to Kickstarter backers 2 weeks before that!)[/i]
I've listened to your feedback and have made several small changes to the game:
[list]
[*]Fixed a crash caused by raising Orb Level too high. It is now capped at 999.
[*]Entering a NG+ game no longer clears the "Game Cleared" flag- allowing for infinite NG+ resets.
[*]Adjusted the Fire Passive to be capable of killing enemies (it would not reduce them past 1 HP before).
[*]Added an additional costume for Lunais.
[*]Reduced the power of several healing items.
[*]Adjusted stats on a few enemies.
[*]Adjusted a certain Keycard door to appear to be broken.
[*]Adjusted the location of a certain skeleton.
[*]Added glowing floor prompts to two story interactable objects.
[*]Fixed a parralax bug in a penthouse room in the city
[*]Fixed a floating tile bug in a save room in the forest
[*]Added a "Dropped Item" to a ledge in Lake Serene
[*]Adjusted a "Map Download" to add 1 additional room to Lake Desolation
[*]Fixed a visual bug in the Orb Shop where the "Better Arrow" would overlap the Orb level
[*]Adjusted the Orb Shop's Reinforce display stats to always show improvement, even if numbers did not visibly change.
[/list]
My next updates will focus on keyboard/controller quality of life, display fixes, and performance fixes.
Enjoy!
[i]*Edited on 10/2/18 to specify that this is "Patch Notes"[/i]