Update! Version 1.02

Hey everyone! I've just uploaded version 1.02 of Timespinner! [i](Version 1.01 was the "initial release" of the game on 9/25, whereas Version 1.00 was released to Kickstarter backers 2 weeks before that!)[/i] I've listened to your feedback and have made several small changes to the game: [list] [*]Fixed a crash caused by raising Orb Level too high. It is now capped at 999. [*]Entering a NG+ game no longer clears the "Game Cleared" flag- allowing for infinite NG+ resets. [*]Adjusted the Fire Passive to be capable of killing enemies (it would not reduce them past 1 HP before). [*]Added an additional costume for Lunais. [*]Reduced the power of several healing items. [*]Adjusted stats on a few enemies. [*]Adjusted a certain Keycard door to appear to be broken. [*]Adjusted the location of a certain skeleton. [*]Added glowing floor prompts to two story interactable objects. [*]Fixed a parralax bug in a penthouse room in the city [*]Fixed a floating tile bug in a save room in the forest [*]Added a "Dropped Item" to a ledge in Lake Serene [*]Adjusted a "Map Download" to add 1 additional room to Lake Desolation [*]Fixed a visual bug in the Orb Shop where the "Better Arrow" would overlap the Orb level [*]Adjusted the Orb Shop's Reinforce display stats to always show improvement, even if numbers did not visibly change. [/list] My next updates will focus on keyboard/controller quality of life, display fixes, and performance fixes. Enjoy! [i]*Edited on 10/2/18 to specify that this is "Patch Notes"[/i]