Update Ver. 0.8.01.2

Hi everyone, Thank you for enjoying Fight Crab 2. Today, we have updated to Ver. 0.8.01.2. Ver. 0.8.01.2 [b]Feature Changes[/b] [list] [*]Your crab will now react and punch immediately if you tell it to punch while holding the throw button. [*]Weapon energy is no longer spent during the opening sequence of battles. [*]Cards are no longer canceled when you get on or off a crab. [*]Adjusted the damage dealt by weapons to opponent pincers so that weapons with high Sharpness can also deal damage. [*]In online play, players with a framerate below 30fps will take more damage, and the knockdown counter will count down in real time. [*]It is now easier to break out of a downed state by standing back upright. [/list] [b]Graphic Updates[/b] [list] [*]Added a visual indicator of the effect area of Fire Claw. [*]Adjusted the lighting in Crab-Trap Dungeon. [/list] [b]Balancing[/b] [list] [*]Gada: The longer the chain is extended, the more difficult it is to stagger the opponent, and the higher the stamina cost. [*]Rocket: It will now continue to fly until it explodes once ignited. [*]Improved the stability of the following crabs: Elbow crab, Hanasaki crab, king crab, Calappa, carrier crab, red frog crab, Dungeness crab [*]Lowered the durability of the tanks in the desert stage. [/list] We hope you continue to enjoy Fight Crab 2! [h2]PLAYISM[/h2] [url=https://twitter.com/playismEN]Twitter[/url] [url=https://www.facebook.com/PLAYISM/]Facebook[/url] [url=https://playism.com/en/]PLAYISM Official Site[/url] [url=https://store.steampowered.com/franchise/Playism]PLAYISM Publisher Page[/url] [url=https://discord.gg/pBKJG5PsVp]Official PLAYISM Discord[/url]