Update v1.44 - Important issues fixed, better UX & UI, breadcrumbs functionality

[h1]Version 1.44 (2021-02-09)[/h1] [h2]Changelog[/h2] [list] [*]removed head-bobbing animation when walking - motion sickness in some players [*]prolonged visibility of the skip text in cinematics [*]increased the first audiolog interaction distance [*]added player objective text in the Albedo beginning [*]fixed Senex's arms graphical glitch [*]fixed player rotation after exiting Caregiver level [*]added squirrel guide [*] fixed "go back to menu" bug - player received damage if standing on a trap [*]decreased ambient occlusion in the house [*]fixed audiolog rotation animation - now linear rotation [*]minor labyrtinh design tweaks - position of chains, pinecones [*]fixed UI scaling [*]added option to pick up audio-player in the house [*]added longer help text after leaving the house [*]changed fonts to better suit the mood of the game [*]fixed Magician level bug - player could get stuck in the wall [*]added "breadcrumbs" functionality - you leave pinecones behind (beware of the squirrel stealing those! :D) [*]fixed window shaders outside the house [*]added a gate to the mirror hallway in Nigredo level [*]added physical candles as a stone fragment progress indicator [*]fixed the bloom issue in Magician level [/list]