Update v1.1 - ENDLESS MODE

Backrooms Break

Explore and break the environments of the Backrooms and Poolrooms! Utilize Thor's demolition hammer, firearms, and explosives to carve your way through the walls and entities. This isn't just another mundane walking simulator game. Now the entities are the victims. Overcome your fears with violence.

[img]{STEAM_CLAN_IMAGE}/43335991/c8b184281d5b3f8194f51a1e89fc8779e5a2826a.gif[/img] [list] [*] Added ENDLESS mode where you can spawn anything you want [list] [*] This mode has a huge Backrooms map that has no enemies. [*] You can SPAWN anything with buttons 4-9 (instructions are on-screen, includes explosives, ammo..) [*] You can SPAWN Enemy waves and fight them off. Each wave has incremental enemies. [*] You can start a fully procedural generator (experimental, exercise caution) [/list] [*] Switched Garage and Poolrooms levels order due to difficulty (people struggled in Garage, now it comes later) [list] [*] This is a big change that changes the flow of the game: [*] The Garage level is now moved almost to the end. [*] The Poolrooms comes right after Backrooms. [*] If you were in the middle of the game on the old version, I unlocked every level for you. [/list] [*] Made Poolrooms monster weaker [*] Removed the gameplay feature of broken flickering lights [*] Headlamp turned off when entering elevator and sitting down at PC [*] Fixed: If you press "f" and activate the bomb more than once, all inputs break. [*] Fixed: ui brakes when modding your gun waiting for elevator, if it loads while in modification screen, ui breaks and your cant do anything, not even move [*] Laser attachment turns on after equip [*] Improved graphical performance and glitches [*] Fixed bug with UI showing old graphic settings after change [/list]