Update (v1.1)

Dungeon Escape VR

Dungeon Escape VR is an immersive escape-room puzzle game. To escape you need to solve the challenges and puzzles found in the dungeon.

This patch contains the following changes. [h1]Oculus support[/h1] There is now official Oculus support for Dungeon Escape VR. Tested by myself on a rift setup. If there are any issues please let me know. [h1]Engine update[/h1] The game has been updated to the latest engine version and now uses the VR expansion plugin. This brings some changes to some basic features. Objects now collide with the environment when moved by the player. This is to bring more immersion to the game. [h1]Reset button[/h1] I have gotten reports that players have lost objects outside of the room or somewhere unreachable. You can now reset the room you are currently in. This will only replace movable objects that can be unreachable. Solved puzzles and placed cubes will stay solved. [h1]Rotation on teleport option[/h1] Rotation on teleport is now a toggleable option. It's unchecked by default so if you want to be able to rotate with thumbstick or trackpad during teleport check this option. [h1]Resolution multiplier[/h1] There is a new graphics option to increase or decrease the resolution to let more players enjoy the game with different hardware specifications. [h1]Whats next?[/h1] There is an upcoming patch to change some gameplay elements. A lot of people are frustrated with the maze and buzz wire in the hard room so they will be replaced with more suitable puzzles as well and some minor improvements. In the meantime be sure to check out my other games. Temple of Aluxes and Spacescape. if you liked this game you will probably like them as well. As always if you have any feedback let me know and I will look into it.