Hello friends,
This is not the first update to Intrepid Izzy, but it is the first one with an annoucement and a changelog!
[h3]v1.0.19[/h3]
- The version number is now displayed on the title screen.
- Keyboard controls: Enter no longer pauses the game, only Esc does. Enter can now be used to confirm dialogues.
- Removed "Game Over" screen.
- Fixed a bug where objectives could re-appear after previously being completed.
- Fixed location in East Pole where Izzy could get stuck while wearing the vampire suit.
- Fixed save slot preview image for Temple of Nuts.
- Added dotted lines between connected doors on the map.
- The Leviathan now has some defense against the vampire special, so the fight isn't over too quickly.
- Added crates to the uppercut tutorial in Blobby Blob Dungeon, to make sure it can't be inadvertently skipped.
- Bullets in "Plerg!" have a slightly larger hitbox now, which should make the game feel more intuitive/fair.
- A new NPC in the Chocolate Mine provides hints about garlic and the helmet.
- Many other small changes in various levels.
[h3]Earlier updates[/h3]
- F,F+A move is disabled by default, because for some players it happened by accident.
- Fixed crash bug when opening the map screen.
- Fixed several places in levels where Izzy could get stuck.
- Fixed sound bug.