Hello everyone! 👋
We are excited to bring you a new update for our demo! This version includes several improvements and fixes based on your valuable feedback. Here's what's new:
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[*] [b]Content Creator Notice:[/b] Added a notice for content creators regarding the use of the game's music in their creations.
[*] [b]For Those Who Have Already Made Content:[/b] If you have already made a video with the game's music and received a copyright strike, please reach out to us directly, and we will assist you in resolving the issue. Additionally, we recommend removing or muting the parts of the video with music for now to prevent copyright issues. We have already sought information from the music provider to find a solution.
[*] [b]For Those Planning to Create Content:[/b] If you want to create content with the demo in its current state or previous versions, please turn the music down completely in the audio settings to avoid potential copyright strikes.
[*] [b]Automatic Language Selection:[/b] The game now automatically chooses the initial language based on your system settings the first time the game launches.
[*] [b]Improved Input Detection:[/b] Fixed an issue where starting the game with a gamepad connected but using keyboard and mouse did not change the displayed UI prompts.
[*] [b]Enhanced Cutscene Experience:[/b] You can now fast-forward cutscenes for a while before skipping them entirely (Experimental: let us know what you think).
[*] [b]Player Model Fixes:[/b] Refined the character mesh model that did not look good during close-range attacks.
[*] [b]Better Healing Item Indicators:[/b] Improved signals to better indicate where you should place the healing item.
[*] [b]Gameplay Enhancements:[/b] Adjusted difficulty with more healing items in certain difficulty levels, and combat adjusted by difficulty as well.
[*] [b]The Werewolf Character Intelligence:[/b] The werewolf character is now a bit more intelligent in combat.
[*] [b]Graphics Improvements:[/b] The game should run a bit faster due to some performance changes.
[*] [b]Fixed real-time lighting issues:[/b] when returning to the main menu and playing again. Lights now reset properly.
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Thank you all for your continued support and feedback! We're committed to making the game the best experience possible, and we couldn't do it without you.
Roger