Update 0.81 marks the recommencement of development!
Changelog
[list]
[*]Updated to Unity 2020
[*]Critical and dodge chances for player have drastically increased
[*]Framework for events now 100% in place
[*]First handful of events implemented with more partially implemented
[*]Reworked mission generator scales missions to your level
[/list]
Next up I'll be adding a big bundle of events and fixing up some event UI stuff.
There's not much info about events around the game and I want to improve that as well. Currently they only show up every three battles of adventure and can be negative or positive, with a big lean towards positive.
After I'm happy with event stuff, I'll fix up the bestiary, implement affection/multiple endings, and we'll be approaching the game leaving early access!
Thanks everyone!
-Nick