Update v0.3.0: Quest System

This update contains the quest system. We initially wanted to include this in last week's release, but it was not ready on time. It will be live on February 2nd, in the following interval: [list] [*] 10 AM - 10:15 AM CET [*] 1 AM - 1:15 AM PST [*] 4 AM - 4:15 AM EST [*] 5 PM - 5:15 PM China Standard Time [/list] [img]{STEAM_CLAN_IMAGE}/42984262/976471cb89ebcb0336e3005e8a2b2a3f3966da5e.png[/img] Here is how it works: [list] [*] Each day you will get a new daily quest, up to a maximum of 3. [*] Each week you will get new weekly quests, up to a maximum of 3. [*] You can re-roll a quest of each type every day. [*] Each daily quest grants 75 coins. [*] Each weekly quest grants 250 coins. [*] Quests can be completed both by playing against the AI in practice mode, and playing against human opponents. [/list] We want quests to be the main way players earn coins, so we have reduced end of match rewards. Playing against the AI now grants 20 coins per win and 10 coins per loss, down from 30/15. Playing against other players now grants 30 coins per win and 15 coins per loss, down from 50/25. This may seem like a big hit to coin generation, but in reality the addition of the quest system greatly increased the amount of coins you can generate each week. Assuming someone who played around 30 matches per week, with a 50% win rate, the numbers look like this: [list] [*] 50 coins per win, 25 per loss. Average coins per match 37.5. 37.5*30 = 1125 coins [*] 30 coins per win, 15 per loss. Average coins per match 22.5. 7 completed daily quest, 3 completed weekly quest. 22.5*30 = 675 coins + 7*75 = 525 + 250*3 = 750. Total is 1950 for playing the same amount of matches while also completing all quests granted within a week. [/list] Thank you and have fun!