Update v 0 2 0 0 - Balance changes

Slasho

Dive into Slasho, a mouse-driven bullet hell roguelike where your precision guides a samurai's blade. Cut through hordes, unlock skills, and face unique enemies in this action-packed quest for supremacy. Are you ready to defy death and embrace the samurai's path?

Based on your feedback, I've made several balance changes to the demo. I hope these adjustments enhance your experience. Please let me know how it feels! [u][b]Changes:[/b][/u] [list] [*] Items and upgrades now instantly follow the player without delay. [*] The shooting drone now deals more damage. [*] Spear damage increased. [*] Rotating knife speed increased. [*] Temporarily removed spikes. [*] Damage aura now deals more damage. [*] Sword strength increased. [*] Slower difficulty progression. [*] Shorter wave durations. [*] Improved boss AI. [*] Boomerang speed increased. [*] Shurikens now lock onto targets. [*] Increased damage for the "Damage All When Hit" item. [*] Snopy the drone is now slower but deals more damage. [/list] [b]Upcoming Changes:[/b] [list] [*] More balance adjustments. [*] New features and content. [/list] Thank you for trying the demo! Your feedback is truly appreciated. edco