Update to Version 0.308

The Political Process

Explore a dynamic world of politics in this turn-based, political simulator. Create a character, run for political office, write legislation, balance budgets, and more as you move up the political hierarchy.

The game has been updated to version 0.308. This is a small patch update to address some issues from the previous major update. [u]FIXES[/u] -Fixed an issue where the game would not advance to the next turn if the player created a budget on behalf of a protégé and then saved the game. Upon loading, the game would not recognize the sponsor of the budget bills and would cause an error. -Fixed an issue where the turn would not advance if the player (as a party/caucus leader) indicated support/opposition for a bill that eliminates universal preschool at the state level. -Fixed an issue where the sponsor of city, state, and federal budget bills would be listed as the player when the player created the budget on behalf of a protégé. The protégé should have been listed as the sponsor. -Fixed an issue where a politician’s legislative vote score would be influenced by a proposal even if that proposal did not make any changes to the current law. -Fixed an issue where the “Delegate Count” vote factor was influencing presidential general election polls and the initial presidential calculations. It is supposed to be limited to primary elections. By default, the “Delegate Count” vote factor is not used, so most individuals will not have experienced this problem. -Likely fixed an issue where the governor would try to eliminate universal preschool every year, even if the governor supported it. -Likely fixed an issue where city level election simulator results would display as NaN.