Update to v1.01g

[list] [*] The fog colors are more natural during day and nights. [*] Improved cloud shapes and lighting. [*] Improved color balances and shadow ambient reflection balances. [*] Improved global illumination hues and balances. [*] Aunt Grace is missing, and quest blocked – fixed. [*] Limited the number of flowers to gain SP to 25. Also doubled SP income for flowers. [*] Increased area where nice flowers are considered player's to 160x160m (was 100x100). [*] Major frame rate drops and teleporting when holding the paint brush inside the house – this should be fixed now. However, if this happens in your game, please let us know in the bug section. [*] The problem with Logan's Quest (Dirty Deeds) is fixed. [*] Parts (interior, lower roof above entrance, basement entrance, terrace entrances) of the player house are not paintable – fixed. [*] Added LoDs to building elements, lumber mill machines, kids place, furniture production machines. [*] Closed some holes in housing elements. [*] Textures and scripts enabling painting of interior walls. [*] Wrong dialogue after buying hens from Oliver is fixed. [*] Fixed a rotation bug for NPCs when walking (walking sideways, backwards etc.). [*] Pantry door can’t get rebuild fully – fixed. [*] Fixed several missing general store markers. [*] A birch has a yo-yo effect – fixed. [*] Long and thinner trunks without branch physics (like birch) should not fall under terrain anymore. [*] Improved multiple erratic behaviors of trunks. [*] Fixed a German localization bug with Oscar the dog. [*] Ponsse Bison still dirty – fixed. [*] Lines in character subtitles (the ones over their heads, not the dialogues) are reformatted. [/list]