Counter-Strike Nexon is a Free to Play MMOFPS offering competitive PvP and PvE action including content from the original Counter-Strike and all new game modes, map creation function, weapons, and hordes of Zombies!
[img]{STEAM_CLAN_IMAGE}/6770740/4aeb696e90b319c61f7b56af1e8ed2ad1fae9de5.jpg[/img]
Here's a rundown of some of the major updates in today's patch!
[list][b][*]Find the Zombie Event (8/7 - 8/21)[/b]
You can participate via the Find the Zombie event button at the bottom of the Lobby screen.
[b][*]Bullet Pileup Reward Giveaway (8/7 - 8/21)[/b]
Keeping collecting bullets, and the rewards will be delivered with a BANG!
[b][*]Summer Mission Clear Event (8/07 - 8/21)[/b]
Clear summer missions during the event period and get rewards!
[b][*]Transcendence Weapon Promotion: Death Eater (8/7 - 9/4)[/b]
Death Eater will now drop from Premium and normal Transcendence Decoders![/list]
Check out the following sections below for more information.
[h1]---------- Details ----------[/h1]
[h2]Update Information[/h2]
[h3]Map Update Information[/h3]
[list][*]New Map - Beach
[img]{STEAM_CLAN_IMAGE}/6770740/e086d73c9326074ec7be3e5f3ce940405391829c.png[/img]
[list][*]Location: A seashore covered in oddly formed rocks with columnar joints
[*]Eligible Modes
[list][*]Original: Bomb/Original: Bomb (AI)/Gun Deathmatch/All-Star
[*]Deathmatch (Deathmatch, Team Deathmatch, Deathmatch (AI), Team Deathmatch (AI))
[*]Zombie Modes (Zombie, Zombie Classic, Zombie Mutant, Zombie Hero, Zombie Z, Zombie Darkness, Zombie Evolution)[/list][/list][/list]
[list][*]Two New Zombie Hero Rebalance (Beta) Maps
[list][*]Eligible Mode: Zombie Hero only
[*]Eligible Maps: 1) Rebalanced Sky Garden 2) Rebalanced Estate[/list][/list]
[h3]Family Battle Settings Added[/h3]
Eligible Modes: Original/Team Deathmatch/Gun Deathmatch/All-Star/Super Soldier/Zombie War/Zombie Touchdown/Zombie Conquest
Family Battle Settings have been added to modes that can be played as a team match.
In Family Battle rooms, two families can play against each other.
Up to 10 players who are in a Family can join these rooms, and only up to 2 Families can enter.
When a game is set to Family Battle, all game options will follow specific presets.
You can view the history of all Family Battle modes play in Family Tab > Family Record.
[h3]Conquest Mode Official Release[/h3]
Conquest Mode will officially be released from beta.
[list][*]Changes to Supplied Weapon Distribution Method
[list][*]The supplied weapon sets are no longer random, and you can now choose to obtain a set of your choice.[/list][/list]
[list][*]Changes to Supplied Weapon List
[list][*]The supplied weapon sets will have their content changed for each base.[/list][/list]
[list][*]Exclusive Maps for Family Content
[list][*]Eligible Modes: Conquest
[*]Eligible Maps: 1) Antarctic Base 2) Beachside Palace 3) Pipeline[/list][/list]
[h2]Event Information[/h2]
[h3]Find the Zombie Event (8/7 - 8/21)[/h3]
You can participate via the Find the Zombie event button at the bottom of the Lobby screen.
[list][*]How to Participate
[list][*]Click the Find the Zombie event button at the bottom of the lobby screen.
[*]Among a group of 16 characters (12 zombies, 4 humans), find and hit the zombies using the right bullets.
[*]Get these bullets from the Find the Zombie Bullet Giveaway.
[*]Hitting a zombie will increase your reward by 1 and allow you to take an additional shot. Hitting a human will decrease your reward by 1 and reset the Find the Zombie in progress.
[*]The reward grade can be increased up to a High Class Gold Box if you hit enough zombies in a row, and you can claim your current reward by clicking "Surrender."
[*]Click "Automatic Fire" to quickly proceed through one game.[/list][/list]
[list][*]What is "Automatic Fire"?
[list][*]Proceed by randomly firing in a game.
[*]You must have more than 1 bullet to continue.
[*]If you are in the Claim Reward state, you must claim your reward to use this feature.
[*](Temporary items obtained from the Silver Box last for a fixed amount of time. Bound weapons obtained from the Gold Box cannot be used for Auction/Disassembly/Family Storage.)[/list][/list]
[list][*]Reward Box Content Probability varies per item
[list][*]Class 1 - 4 Bronze Box
[list][*]50 Mileage x1
[*]100 Mileage x1
[*]Zombie Scenario Add-On Rate Box x1
[*]Zombie Damage Meter (7 Days)
[*]Exploration Success Rate-Up +10% x1
[*]Exploration Success Rate-Up +20% x1
[*]Grade 4 Parts Reward Box x1
[*]Exploration Level Enhancement EXP Coupon x1
[*]50 Weapon Enhancement EXP Coupon x1
[*]100 Weapon Enhancement EXP Coupon x1
[*]Random -1 Dehancement Material x1[/list]
[*]Class 1 - 4 Silver Box
[list][*]Point Class Decoder x1
[*]Point Transcendence Decoder x1
[*]Rare Decoder x1
[*]Grade 5 Parts Reward Box x1
[*]Lynn (1 Day)
[*]Kai (1 Day)
[*]Smile Mary (1 Day)
[*]Immortal Eric (1 Day)
[*]Devastator (1 Day)
[*]Satellite Mine (1 Day)
[*]Hellhound (1 Day)
[*]Lightning Fury (1 Day)
[*]200 Weapon Enhancement EXP Coupon x1[/list]
[*]Class 1 - 4 Gold Box
[list][*][Bound] Winchester M1887 (Permanent)
[*][Bound] Special Duck Foot Gun (Permanent)
[*][Bound] Sterling Bayonet (Permanent)
[*][Bound] Winchester M1887 +4 (Fire Rate +2/Ammo +2) (10 Days)
[*][Bound] Ignite-10 + Power Up 6/Health Up 6 Equipped (Permanent)
[*][Bound] AS50 Pink Gold + Gun Boost 6/Power Up 6 Equipped (10 Days)
[*][Bound] MG3 Gold + Gun Boost 6/Power Up 6 Equipped (10 Days)
[*]Eternity Laser Fist (10 Days)
[*]Trinity Grenade (10 Days)
[*]Death Eater (5 Days)
[*][Bound] Blade Frostbreaker +5 (1 Day)
[*][Bound] Miracle Prism Sword + Speed Up 6/Vampiric 6 Equipped (5 Days)[/list]
[*]High Class Gold Box (Contains all of the following)
[list][*]Ethan (Permanent)
[*]Ismael (Permanent)
[*]Windwalker (Permanent / x1)
[*]8 Type DESERT Weapon Selection Box (x1)
[*]Blue B-Box (Select 1) x1[/list]
[*]Blue B-Box Contents (Select 1/Permanent)
[img]{STEAM_CLAN_IMAGE}/6770740/b47ed8a3c6aba753a00a59cc91dc86ea7914d4da.png[/img]
[list][*]BALROG-I BLUE
[*]BALROG-Ⅲ BLUE
[*]BALROG-V BLUE
[*]BALROG-VII BLUE
[*]BALROG-IX BLUE
[*]BALROG-XI BLUE[/list]
[*]8 Type DESERT Weapon Selection Box (Select 1/Permanent)
[img]{STEAM_CLAN_IMAGE}/6770740/cb8efa84970e8f8a9e5b4c9fd3dd47ffc99d9668.png[/img]
[list][*]DESERT M60E4
[*]DESERT M95
[*]DESERT Dual Infinity
[*]DESERT MG3
[*]DESERT HAMMER
[*]DESERT WA2000
[*]DESERT SPAS-12
[*]DESERT M2[/list][/list][/list]
[list][*]Details
[list][*]Reward grade will be reset upon claiming the current reward by clicking "Surrender."
[*]The grade can be increased up to a High Class Gold Box, and players can earn better rewards by consecutively hitting zombies.
[*]Temporary items obtained from the Silver Box last for a fixed duration. Bound weapons obtained from the Gold Box cannot be used for Auction/Disassembly/Family Storage
[*]If you own both event and purchased bullets, event bullets will be consumed first.
[*]Click on "Claim Reward" to receive reward items.
[*]Chance to Find a Zombie: Remaining Zombies / Remaining Slots (Example: If there are 10 zombies left and 14 slots left → 10/14, there is about 71% chance to find a zombie.)
[*]All unused 8 Type DESERT Weapon Selection Boxes will be removed during maintenance on 9/4.
[*]All unused Blue B Boxes will be removed during maintenance on 8/21
[*]All unused Find the Zombie bullets will be removed during maintenance on 8/21.[/list][/list]
[h3]Find the Zombie Bullet Giveaway (08/07 - 08/21)[/h3]
Lock and load! Before you take down those zombies, you're going to need some ammo!
[list][*]Conditions and Items
[img]{STEAM_CLAN_IMAGE}/6770740/c08d50698385151aa6766202ac462dcb6cae90c7.png[/img]
[list][*]Earn 20 bullets each for playtime at 15min / 30min / 45min
[*]Earn 30 bullets each for playtime at 60min / 75min / 90min[/list][/list]
[list][*]Details
[list][*]Each account can obtain up to 150 bullets per day.
[*]Participation will only count in rooms with three or more players (includes Studio and Laboratory Modes).
[*]All unused Find the Zombie bullets will be removed on 8/21 [/list][/list]
[h3]Bullet Pileup Reward Giveaway (8/7 - 8/21)[/h3]
Keeping collecting bullets, and the rewards will be delivered with a BANG!
[list][*]Total Bullets / Rewards
[list][*]x750: Class Decoder x2
[*]x1,050: Transcendence Decoder x2
[*]x1,200: Transcendence Decoder x4
[img]{STEAM_CLAN_IMAGE}/6770740/46d4f4c942e7cf371d6e3fe37c41c74c87ba49fa.png[/img]
[*]x1,350: Transcendence Decoder x7 + Find the Zombie Event Nameplate (300 Days)[/list][/list]
[h3]Daily Bullet Collection Event (8/7 - 8/21)[/h3]
Keep collecting bullets to get your own reward!
[list][*]Daily Total Bullets / Rewards
[list][*]x45: Event Decoder x1[/list][/list]
[list][*]Details
[list][*]Obtain up to one a day per account.
[*]Participation will only count in rooms with three or more players (includes Studio and Laboratory Modes).[/list][/list]
[h3]Zombie Hero Rebalance (Beta) Exclusive Map Weapon Supply Event (08/07 - 09/04)[/h3]
Weapons based on the day of the week will be available for use in Zombie Hero Rebalance (Beta) exclusive maps during the event period.
[list][*]Primary Weapon: Failnaught/Hyper Gaebolg/Devastator
[*]Secondary Weapon: Lightning Fury
[*]Melee Weapon: Demolition Hammer/Spell Lance Scarlet Rose/Holy Sword Divine Order
[*]Equipment: Hellhound/Satellite Mine/Trinity Grenade[/list]
[list][*]Details
[list][*]Zombie Hero Rebalance (Beta) Exclusive Maps: Rebalanced Dust, Rebalanced Assault, Rebalanced Italy, Rebalanced Sky Garden, Rebalanced Estate
[*]You'll get one Primary Weapon, Secondary Weapon, Melee Weapon, and Equipment based on the probabilities for each.
[*]Trial Weapons can only be used in Zombie Hero Rebalance (Beta) Exclusive Maps.
[*]Regardless of when you receive them, the available weapons will change every day at midnight.[/list][/list]
[h3]Summer Mission Clear Event (8/07 - 8/21)[/h3]
Clear summer missions during the event period and get rewards!
[list][*]Mission 1 (Able to acquire up to 10 points a day)
[list][*]In-game Log-in: 1 point (up to 1 point per day)
[*]Total Login Time: 1 point each for reaching 30 mins/45 mins/60 mins (up to 3 points per day)
[*]Total Playtime: 1 point each for reaching 10 mins/25 mins/40 mins (up to 3 points per day)
[*]Score Kills on 5 Different Types of Zombies in Zombie Mode: 2 points (up to 4 points per day)
[*](Regardless of Type) Use a Decoder: 1 point (up to 1 point per day)
[*]Go on an Exploration: 1 point (up to 1 point per day)
[*]Click the Get Login Supplies Button: 1 point (up to 1 point per day)
[*]Enhance or Disassemble an Item, Paint a Weapon, or Combine or Equip a Part: 1 point (up to 1 point per day)[/list][/list]
[list][*]Mission 2 (Able to participate up to 1 time a day)
[list][*]Earn Event Decoder x1 by reaching 30 minutes of playtime (up to once a day)[/list][/list]
[list][*]Points/Rewards
[list][*]10 Points: Rare Decoder x10
[*]30 Points: Unique Decoder x8
[*]50 Points: Unique Premium Decoder x5
[*]60 Points: Sparkling Shores Nameplate (100 Days) x1, 10,000 Mileage Coupon x1
[*]70 Points: Class Decoder x6
[*]80 Points: Propeller Hat (Permanent) x1
[*]90 Points: Transcendence Decoder x3, Class Decoder x4
[*]110 Points: Transcendence Decoder x7
[*]120 Points: Season Badge x100[/list][/list]
[list][*]Misc.
[list][*]For the "Score Kills on 5 Different Types of Zombies in Zombie Mode" mission, the types of zombies killed will be reset once you complete the mission.
[*]All rewards can be claimed only once per account.[/list][/list]
[h2]Shop Update[/h2]
[h3]New Weapon Paint Decoder Promotion (8/7 - Permanent)[/h3]
The New Weapon Paint Decoder is now available, containing Gold/Silver Tiger Weapon Paint and 6 new Weapon Paints.
[list][*]New Weapon Paints
[list][*]Red
[img]{STEAM_CLAN_IMAGE}/6770740/8ddd6abf03b99d434e98ee51ea15303bea653516.png[/img]
[*]Orange
[img]{STEAM_CLAN_IMAGE}/6770740/138c194f2edc4611ccdf46cc1d3f97182f6ed6c1.png[/img]
[*]Yellow
[img]{STEAM_CLAN_IMAGE}/6770740/8b65f0255181b9183153d67f5da20c6aab1b59c8.png[/img]
[*]Green
[img]{STEAM_CLAN_IMAGE}/6770740/789421a996dd6eb62a5d2e7680869beefac112f5.png[/img]
[*]Blue
[img]{STEAM_CLAN_IMAGE}/6770740/ba66246450a13653af27775dfa144df55bb85a26.png[/img]
[*]Purple
[img]{STEAM_CLAN_IMAGE}/6770740/32f713d059d21f011059c38ef83049b83ae14553.png[/img]
[/list][/list]
[list][*]Misc.
[list][*]Weapons Applicable for Gold Tiger Weapon Paint: Quantum Horizon
[*]Weapons Applicable for Silver Tiger Weapon Paint: Satellite Mine, Special Duck Foot Gun
[*]Weapons Applicable for Red/Orange/Yellow/Green/Blue/Purple Weapon Paints: M60E4 Maverick, Master Combat Knife, UTS-15, Flame Jackhammer, Double Barrel Shotgun[/list][/list]
[h3]New Weapon Paint Decoder Guaranteed Giveaway (8/7 - Permanent)[/h3]
[img]{STEAM_CLAN_IMAGE}/6770740/a321dd2bdace7fdeab6317b13ec863833c4237d1.png[/img]
Select a guaranteed Weapon Paint from the Group 1 based on Weapon Paint Decoder usage during the event!
Group 1 Eligible Weapon Paints: Gold Tiger Weapon Paint/Silver Tiger Weapon Paint
[list][*]Misc.
[list][*]You'll get 1 Guaranteed Point each time you use 1 Weapon Paint Decoder.
[*]Every time you earn 30 Guaranteed Points, you can choose and obtain 1 Weapon Paint from Group 1.[/list][/list]
[h3]Transcendence Weapon Promotion: Death Eater (8/7 - 9/4)[/h3]
Death Eater will now drop from Premium and normal Transcendence Decoders!
[list][*]Death Eater Drop Rate
[list][*]Transcendence Premium Decoder: 3%
[*]Transcendence Decoder: 0.45%[/list][/list]
[list][*]Death Eater
[img]{STEAM_CLAN_IMAGE}/6770740/638ee27eb3869435758bd358c74c2de383b17d0c.png[/img]
[list][*]Description: A shotgun developed with alien technology that can hit nearby targets simultaneously with its basic attacks. Its special attack, Hyper Beam, deals damage to enemies in front of the wielder.[/list][/list]
[h3]Death Eater Guaranteed Giveaway (8/7 - 9/4)[/h3]
Depending on the number of Premium and normal Transcendence Decoders used, you may be guaranteed to receive the Death Eater permanently!
[list][*]Reward Threshold
[list][*]Upon Reaching 300 Guaranteed Points[/list][/list]
[list][*]Details
[list][*]Earn 6 Guaranteed Points each time you use a Transcendence Premium Decoder.
[*]1 Guaranteed Point every time you use 1 Class Decoder.[/list][/list]
[h3]New Rotation Class Appearance Event (8/7 - 8/21)[/h3]
The classes below will be part of the new Rotation Group for the Class Decoder during the event.
Appearing Classes: Smile Mary/Immortal Eric/Lynn/Kai
[list][*]Details
[list][*]Upon winning with a rotating class, you will automatically obtain their exclusive costume.
[list][*]Winning Smile Mary will automatically provide Mary's Cube (Permanent).
[*]Winning Immortal Eric will automatically provide Eric's Hero Helmet (Permanent).
[*]Winning Lynn will automatically provide Black Dragon Mask (Permanent).
[*]Winning Kai will automatically provide Tactical Goggles (Permanent).[/list]
[*]The Rotation Group will no longer be available via the decoder once the event ends.
[*]The contents of the Rotation Group may change at any time.
[*]The Rotation Group is added to Class Decoders only during the event.[/list][/list]
[h3]Guaranteed Class Rotation Group Giveaway Event (08/07 - 08/21)[/h3]
Select a guaranteed class from the rotation group based on Class Decoder usage during the event!
[list][*]Eligible Classes: Smile Mary/Immortal Eric/Lynn/Kai
[list][*]Each time you reach 150 points, you can choose 1 class from the Rotation Group.
[*]You'll get 1 Guaranteed Point each time you use 1 Class Decoder.
[*]Upon winning with a rotating class, you will automatically obtain their exclusive costume.[/list][/list]
[h2]Other Information[/h2]
[olist][*]Fixed an issue in-game where Christmas Hat Set costume was still visible after entering the cl_minmodels 1 command.
[*]Fixed an issue in Zombie Hero Rebalanced mode where the bleeding status effect was removed when a Human became a Hero while bleeding.
[*]Fixed an issue where chat color could be changed via abnormal method.
[*]Fixed an issue with certain maps that were displaying water in abnormal colors.
[*] Fixed an issue where the Connection Effect for Transcendence Classes Angelina and Evita was not being applied.[/olist]