[Update] Patch Notes: August 7th

Counter-Strike Nexon

Counter-Strike Nexon is a Free to Play MMOFPS offering competitive PvP and PvE action including content from the original Counter-Strike and all new game modes, map creation function, weapons, and hordes of Zombies!

[img]{STEAM_CLAN_IMAGE}/6770740/4aeb696e90b319c61f7b56af1e8ed2ad1fae9de5.jpg[/img] Here's a rundown of some of the major updates in today's patch! [list][b][*]Find the Zombie Event (8/7 - 8/21)[/b] You can participate via the Find the Zombie event button at the bottom of the Lobby screen. [b][*]Bullet Pileup Reward Giveaway (8/7 - 8/21)[/b] Keeping collecting bullets, and the rewards will be delivered with a BANG! [b][*]Summer Mission Clear Event (8/07 - 8/21)[/b] Clear summer missions during the event period and get rewards! [b][*]Transcendence Weapon Promotion: Death Eater (8/7 - 9/4)[/b] Death Eater will now drop from Premium and normal Transcendence Decoders![/list] Check out the following sections below for more information. [h1]---------- Details ----------[/h1] [h2]Update Information[/h2] [h3]Map Update Information[/h3] [list][*]New Map - Beach [img]{STEAM_CLAN_IMAGE}/6770740/e086d73c9326074ec7be3e5f3ce940405391829c.png[/img] [list][*]Location: A seashore covered in oddly formed rocks with columnar joints [*]Eligible Modes [list][*]Original: Bomb/Original: Bomb (AI)/Gun Deathmatch/All-Star [*]Deathmatch (Deathmatch, Team Deathmatch, Deathmatch (AI), Team Deathmatch (AI)) [*]Zombie Modes (Zombie, Zombie Classic, Zombie Mutant, Zombie Hero, Zombie Z, Zombie Darkness, Zombie Evolution)[/list][/list][/list] [list][*]Two New Zombie Hero Rebalance (Beta) Maps [list][*]Eligible Mode: Zombie Hero only [*]Eligible Maps: 1) Rebalanced Sky Garden 2) Rebalanced Estate[/list][/list] [h3]Family Battle Settings Added[/h3] Eligible Modes: Original/Team Deathmatch/Gun Deathmatch/All-Star/Super Soldier/Zombie War/Zombie Touchdown/Zombie Conquest Family Battle Settings have been added to modes that can be played as a team match. In Family Battle rooms, two families can play against each other. Up to 10 players who are in a Family can join these rooms, and only up to 2 Families can enter. When a game is set to Family Battle, all game options will follow specific presets. You can view the history of all Family Battle modes play in Family Tab > Family Record. [h3]Conquest Mode Official Release[/h3] Conquest Mode will officially be released from beta. [list][*]Changes to Supplied Weapon Distribution Method [list][*]The supplied weapon sets are no longer random, and you can now choose to obtain a set of your choice.[/list][/list] [list][*]Changes to Supplied Weapon List [list][*]The supplied weapon sets will have their content changed for each base.[/list][/list] [list][*]Exclusive Maps for Family Content [list][*]Eligible Modes: Conquest [*]Eligible Maps: 1) Antarctic Base 2) Beachside Palace 3) Pipeline[/list][/list] [h2]Event Information[/h2] [h3]Find the Zombie Event (8/7 - 8/21)[/h3] You can participate via the Find the Zombie event button at the bottom of the Lobby screen. [list][*]How to Participate [list][*]Click the Find the Zombie event button at the bottom of the lobby screen. [*]Among a group of 16 characters (12 zombies, 4 humans), find and hit the zombies using the right bullets. [*]Get these bullets from the Find the Zombie Bullet Giveaway. [*]Hitting a zombie will increase your reward by 1 and allow you to take an additional shot. Hitting a human will decrease your reward by 1 and reset the Find the Zombie in progress. [*]The reward grade can be increased up to a High Class Gold Box if you hit enough zombies in a row, and you can claim your current reward by clicking "Surrender." [*]Click "Automatic Fire" to quickly proceed through one game.[/list][/list] [list][*]What is "Automatic Fire"? [list][*]Proceed by randomly firing in a game. [*]You must have more than 1 bullet to continue. [*]If you are in the Claim Reward state, you must claim your reward to use this feature. [*](Temporary items obtained from the Silver Box last for a fixed amount of time. Bound weapons obtained from the Gold Box cannot be used for Auction/Disassembly/Family Storage.)[/list][/list] [list][*]Reward Box Content Probability varies per item [list][*]Class 1 - 4 Bronze Box [list][*]50 Mileage x1 [*]100 Mileage x1 [*]Zombie Scenario Add-On Rate Box x1 [*]Zombie Damage Meter (7 Days) [*]Exploration Success Rate-Up +10% x1 [*]Exploration Success Rate-Up +20% x1 [*]Grade 4 Parts Reward Box x1 [*]Exploration Level Enhancement EXP Coupon x1 [*]50 Weapon Enhancement EXP Coupon x1 [*]100 Weapon Enhancement EXP Coupon x1 [*]Random -1 Dehancement Material x1[/list] [*]Class 1 - 4 Silver Box [list][*]Point Class Decoder x1 [*]Point Transcendence Decoder x1 [*]Rare Decoder x1 [*]Grade 5 Parts Reward Box x1 [*]Lynn (1 Day) [*]Kai (1 Day) [*]Smile Mary (1 Day) [*]Immortal Eric (1 Day) [*]Devastator (1 Day) [*]Satellite Mine (1 Day) [*]Hellhound (1 Day) [*]Lightning Fury (1 Day) [*]200 Weapon Enhancement EXP Coupon x1[/list] [*]Class 1 - 4 Gold Box [list][*][Bound] Winchester M1887 (Permanent) [*][Bound] Special Duck Foot Gun (Permanent) [*][Bound] Sterling Bayonet (Permanent) [*][Bound] Winchester M1887 +4 (Fire Rate +2/Ammo +2) (10 Days) [*][Bound] Ignite-10 + Power Up 6/Health Up 6 Equipped (Permanent) [*][Bound] AS50 Pink Gold + Gun Boost 6/Power Up 6 Equipped (10 Days) [*][Bound] MG3 Gold + Gun Boost 6/Power Up 6 Equipped (10 Days) [*]Eternity Laser Fist (10 Days) [*]Trinity Grenade (10 Days) [*]Death Eater (5 Days) [*][Bound] Blade Frostbreaker +5 (1 Day) [*][Bound] Miracle Prism Sword + Speed Up 6/Vampiric 6 Equipped (5 Days)[/list] [*]High Class Gold Box (Contains all of the following) [list][*]Ethan (Permanent) [*]Ismael (Permanent) [*]Windwalker (Permanent / x1) [*]8 Type DESERT Weapon Selection Box (x1) [*]Blue B-Box (Select 1) x1[/list] [*]Blue B-Box Contents (Select 1/Permanent) [img]{STEAM_CLAN_IMAGE}/6770740/b47ed8a3c6aba753a00a59cc91dc86ea7914d4da.png[/img] [list][*]BALROG-I BLUE [*]BALROG-Ⅲ BLUE [*]BALROG-V BLUE [*]BALROG-VII BLUE [*]BALROG-IX BLUE [*]BALROG-XI BLUE[/list] [*]8 Type DESERT Weapon Selection Box (Select 1/Permanent) [img]{STEAM_CLAN_IMAGE}/6770740/cb8efa84970e8f8a9e5b4c9fd3dd47ffc99d9668.png[/img] [list][*]DESERT M60E4 [*]DESERT M95 [*]DESERT Dual Infinity [*]DESERT MG3  [*]DESERT HAMMER [*]DESERT WA2000  [*]DESERT SPAS-12  [*]DESERT M2[/list][/list][/list] [list][*]Details [list][*]Reward grade will be reset upon claiming the current reward by clicking "Surrender." [*]The grade can be increased up to a High Class Gold Box, and players can earn better rewards by consecutively hitting zombies. [*]Temporary items obtained from the Silver Box last for a fixed duration. Bound weapons obtained from the Gold Box cannot be used for Auction/Disassembly/Family Storage [*]If you own both event and purchased bullets, event bullets will be consumed first. [*]Click on "Claim Reward" to receive reward items. [*]Chance to Find a Zombie: Remaining Zombies / Remaining Slots (Example: If there are 10 zombies left and 14 slots left → 10/14, there is about 71% chance to find a zombie.) [*]All unused 8 Type DESERT Weapon Selection Boxes will be removed during maintenance on 9/4. [*]All unused Blue B Boxes will be removed during maintenance on 8/21 [*]All unused Find the Zombie bullets will be removed during maintenance on 8/21.[/list][/list] [h3]Find the Zombie Bullet Giveaway (08/07 - 08/21)[/h3] Lock and load! Before you take down those zombies, you're going to need some ammo! [list][*]Conditions and Items [img]{STEAM_CLAN_IMAGE}/6770740/c08d50698385151aa6766202ac462dcb6cae90c7.png[/img] [list][*]Earn 20 bullets each for playtime at 15min / 30min / 45min [*]Earn 30 bullets each for playtime at 60min / 75min / 90min[/list][/list] [list][*]Details [list][*]Each account can obtain up to 150 bullets per day. [*]Participation will only count in rooms with three or more players (includes Studio and Laboratory Modes). [*]All unused Find the Zombie bullets will be removed on 8/21 [/list][/list] [h3]Bullet Pileup Reward Giveaway (8/7 - 8/21)[/h3] Keeping collecting bullets, and the rewards will be delivered with a BANG! [list][*]Total Bullets / Rewards [list][*]x750: Class Decoder x2 [*]x1,050: Transcendence Decoder x2 [*]x1,200: Transcendence Decoder x4 [img]{STEAM_CLAN_IMAGE}/6770740/46d4f4c942e7cf371d6e3fe37c41c74c87ba49fa.png[/img] [*]x1,350: Transcendence Decoder x7 + Find the Zombie Event Nameplate (300 Days)[/list][/list] [h3]Daily Bullet Collection Event (8/7 - 8/21)[/h3] Keep collecting bullets to get your own reward! [list][*]Daily Total Bullets / Rewards [list][*]x45: Event Decoder x1[/list][/list] [list][*]Details [list][*]Obtain up to one a day per account. [*]Participation will only count in rooms with three or more players (includes Studio and Laboratory Modes).[/list][/list] [h3]Zombie Hero Rebalance (Beta) Exclusive Map Weapon Supply Event (08/07 - 09/04)[/h3] Weapons based on the day of the week will be available for use in Zombie Hero Rebalance (Beta) exclusive maps during the event period. [list][*]Primary Weapon: Failnaught/Hyper Gaebolg/Devastator [*]Secondary Weapon: Lightning Fury [*]Melee Weapon: Demolition Hammer/Spell Lance Scarlet Rose/Holy Sword Divine Order [*]Equipment: Hellhound/Satellite Mine/Trinity Grenade[/list] [list][*]Details [list][*]Zombie Hero Rebalance (Beta) Exclusive Maps: Rebalanced Dust, Rebalanced Assault, Rebalanced Italy, Rebalanced Sky Garden, Rebalanced Estate [*]You'll get one Primary Weapon, Secondary Weapon, Melee Weapon, and Equipment based on the probabilities for each. [*]Trial Weapons can only be used in Zombie Hero Rebalance (Beta) Exclusive Maps. [*]Regardless of when you receive them, the available weapons will change every day at midnight.[/list][/list] [h3]Summer Mission Clear Event (8/07 - 8/21)[/h3] Clear summer missions during the event period and get rewards! [list][*]Mission 1 (Able to acquire up to 10 points a day) [list][*]In-game Log-in: 1 point (up to 1 point per day) [*]Total Login Time: 1 point each for reaching 30 mins/45 mins/60 mins (up to 3 points per day) [*]Total Playtime: 1 point each for reaching 10 mins/25 mins/40 mins (up to 3 points per day) [*]Score Kills on 5 Different Types of Zombies in Zombie Mode: 2 points (up to 4 points per day) [*](Regardless of Type) Use a Decoder: 1 point (up to 1 point per day) [*]Go on an Exploration: 1 point (up to 1 point per day) [*]Click the Get Login Supplies Button: 1 point (up to 1 point per day) [*]Enhance or Disassemble an Item, Paint a Weapon, or Combine or Equip a Part: 1 point (up to 1 point per day)[/list][/list] [list][*]Mission 2 (Able to participate up to 1 time a day) [list][*]Earn Event Decoder x1 by reaching 30 minutes of playtime (up to once a day)[/list][/list] [list][*]Points/Rewards [list][*]10 Points: Rare Decoder x10 [*]30 Points: Unique Decoder x8 [*]50 Points: Unique Premium Decoder x5 [*]60 Points: Sparkling Shores Nameplate (100 Days) x1, 10,000 Mileage Coupon x1 [*]70 Points: Class Decoder x6 [*]80 Points: Propeller Hat (Permanent) x1 [*]90 Points: Transcendence Decoder x3, Class Decoder x4 [*]110 Points: Transcendence Decoder x7 [*]120 Points: Season Badge x100[/list][/list] [list][*]Misc. [list][*]For the "Score Kills on 5 Different Types of Zombies in Zombie Mode" mission, the types of zombies killed will be reset once you complete the mission. [*]All rewards can be claimed only once per account.[/list][/list] [h2]Shop Update[/h2] [h3]New Weapon Paint Decoder Promotion (8/7 - Permanent)[/h3] The New Weapon Paint Decoder is now available, containing Gold/Silver Tiger Weapon Paint and 6 new Weapon Paints. [list][*]New Weapon Paints [list][*]Red [img]{STEAM_CLAN_IMAGE}/6770740/8ddd6abf03b99d434e98ee51ea15303bea653516.png[/img] [*]Orange [img]{STEAM_CLAN_IMAGE}/6770740/138c194f2edc4611ccdf46cc1d3f97182f6ed6c1.png[/img] [*]Yellow [img]{STEAM_CLAN_IMAGE}/6770740/8b65f0255181b9183153d67f5da20c6aab1b59c8.png[/img] [*]Green [img]{STEAM_CLAN_IMAGE}/6770740/789421a996dd6eb62a5d2e7680869beefac112f5.png[/img] [*]Blue [img]{STEAM_CLAN_IMAGE}/6770740/ba66246450a13653af27775dfa144df55bb85a26.png[/img] [*]Purple [img]{STEAM_CLAN_IMAGE}/6770740/32f713d059d21f011059c38ef83049b83ae14553.png[/img] [/list][/list] [list][*]Misc. [list][*]Weapons Applicable for Gold Tiger Weapon Paint: Quantum Horizon [*]Weapons Applicable for Silver Tiger Weapon Paint: Satellite Mine, Special Duck Foot Gun [*]Weapons Applicable for Red/Orange/Yellow/Green/Blue/Purple Weapon Paints: M60E4 Maverick, Master Combat Knife, UTS-15, Flame Jackhammer, Double Barrel Shotgun[/list][/list] [h3]New Weapon Paint Decoder Guaranteed Giveaway (8/7 - Permanent)[/h3] [img]{STEAM_CLAN_IMAGE}/6770740/a321dd2bdace7fdeab6317b13ec863833c4237d1.png[/img] Select a guaranteed Weapon Paint from the Group 1 based on Weapon Paint Decoder usage during the event! Group 1 Eligible Weapon Paints: Gold Tiger Weapon Paint/Silver Tiger Weapon Paint [list][*]Misc. [list][*]You'll get 1 Guaranteed Point each time you use 1 Weapon Paint Decoder. [*]Every time you earn 30 Guaranteed Points, you can choose and obtain 1 Weapon Paint from Group 1.[/list][/list] [h3]Transcendence Weapon Promotion: Death Eater (8/7 - 9/4)[/h3] Death Eater will now drop from Premium and normal Transcendence Decoders! [list][*]Death Eater Drop Rate [list][*]Transcendence Premium Decoder: 3% [*]Transcendence Decoder: 0.45%[/list][/list] [list][*]Death Eater [img]{STEAM_CLAN_IMAGE}/6770740/638ee27eb3869435758bd358c74c2de383b17d0c.png[/img] [list][*]Description: A shotgun developed with alien technology that can hit nearby targets simultaneously with its basic attacks. Its special attack, Hyper Beam, deals damage to enemies in front of the wielder.[/list][/list] [h3]Death Eater Guaranteed Giveaway (8/7 - 9/4)[/h3] Depending on the number of Premium and normal Transcendence Decoders used, you may be guaranteed to receive the Death Eater permanently! [list][*]Reward Threshold [list][*]Upon Reaching 300 Guaranteed Points[/list][/list] [list][*]Details [list][*]Earn 6 Guaranteed Points each time you use a Transcendence Premium Decoder. [*]1 Guaranteed Point every time you use 1 Class Decoder.[/list][/list] [h3]New Rotation Class Appearance Event (8/7 - 8/21)[/h3] The classes below will be part of the new Rotation Group for the Class Decoder during the event. Appearing Classes: Smile Mary/Immortal Eric/Lynn/Kai [list][*]Details [list][*]Upon winning with a rotating class, you will automatically obtain their exclusive costume. [list][*]Winning Smile Mary will automatically provide Mary's Cube (Permanent). [*]Winning Immortal Eric will automatically provide Eric's Hero Helmet (Permanent). [*]Winning Lynn will automatically provide Black Dragon Mask (Permanent). [*]Winning Kai will automatically provide Tactical Goggles (Permanent).[/list] [*]The Rotation Group will no longer be available via the decoder once the event ends. [*]The contents of the Rotation Group may change at any time. [*]The Rotation Group is added to Class Decoders only during the event.[/list][/list] [h3]Guaranteed Class Rotation Group Giveaway Event (08/07 - 08/21)[/h3] Select a guaranteed class from the rotation group based on Class Decoder usage during the event! [list][*]Eligible Classes: Smile Mary/Immortal Eric/Lynn/Kai [list][*]Each time you reach 150 points, you can choose 1 class from the Rotation Group. [*]You'll get 1 Guaranteed Point each time you use 1 Class Decoder. [*]Upon winning with a rotating class, you will automatically obtain their exclusive costume.[/list][/list] [h2]Other Information[/h2] [olist][*]Fixed an issue in-game where Christmas Hat Set costume was still visible after entering the cl_minmodels 1 command. [*]Fixed an issue in Zombie Hero Rebalanced mode where the bleeding status effect was removed when a Human became a Hero while bleeding. [*]Fixed an issue where chat color could be changed via abnormal method. [*]Fixed an issue with certain maps that were displaying water in abnormal colors. [*] Fixed an issue where the Connection Effect for Transcendence Classes Angelina and Evita was not being applied.[/olist]