Update Patch 1.3.5

Blameless

Blameless is a mysterious first-person adventure with primary focus on puzzle solving and short story. The player will appear in a role of an architect trying to investigate strange happenings, after discovering evidence of an act of violence.

First off, don't let the size of the update fool you, I changed a couple of models and had to re-bake the lightmaps, hence there is around 73MB update. But it mostly contains fixes. [b]If you have previous progress, I highly recommend starting a new game instead so that all these fixes can properly propagate to the checkpoints feature.[/b] Fixes: [list] [*]Environment clipping should work fine [*]Interactions (that allowed this previously) can no longer be triggered through the wall [*]Yard fence should no longer let the player go through [*]Removed the scaffolding diagonal pole (to avoid any remaining confusion) [*]The state of the game should be restored correctly upon loading from checkpoint [*]Hopefully, falling through the ground upon load should be no issue any more [*]Updated character models [/list] Known issues still present: [list] [*]Flashlight resets upon loading from checkpoint - my recommendation, avoid picking it back up :) [*]The player will go through the stairway if crouching under and standing up - my recommendation, don't crouch under the stairway :) [/list]