[b]Post launch update (1.0.0.1-9671)[/b]
This update contains bug fixes and a few balance tweaks.
We will keep updating the game as we go and provide balance updates as much as we can.
[u][b]Achievements[/b][/u]
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[*]Achievements system has been reworked and fixed. You have to redo them to unlock those that were not unlocked before. There can be a few seconds before an achievement is performed and Steam gives you the achievement info.
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[u][b]Training Room[/b][/u]
[list]
[*]Ultimate and Special infinites are now activated for both players instead of just player 1.
[*]Max combo damage is not reset to 0 when player resets the characters.
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[u][b]General Gameplay[/b][/u]
[list]
[*]Guard break requires more hits now (450 damages instead of previous 300), but takes slightly longer to regenerate.
[*]All special startups in movelists have been fixed and set to actual value (held versions add the expected amount of frames to hold to the startup value)
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[u][b]Rook[/b][/u]
[list]
[*]Ultimate has advantage over any other command grab.
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[u][b]Knight[/b][/u]
[list]
[*]Air special hitbox does not start before it starts moving horizontally.
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[u][b]Official Checkmate Showdown Tournament[/b][/u]
Mark your calendars - the Checkmate Showdown Tournament will be held on [b]Saturday January 20th 2024![/b]
Here are a few points about the tournament:
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[*]For NA only (EU tournament TBD)
[*]No WiFi connection permitted. A connection test will be mandatory before games.
[*]1000$ prize pool stays the same. EU will be a smaller prize pool
[*]Top 128 reduced to Top 64
[*]You have until **January 5th 11:59PM EST** to qualify
[*]Those who make top 64 will be messaged via Steam by KC from BadRez
[*]Winners will be paid out directly through Paypal or by Matcherino as it is a preferred method of payment to ensure transparency.
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For more details, [url=https://discord.gg/gpMrfByn5H]join our Discord of 3k+ members![/url]