IXION is an unrelenting, city-building odyssey across the stars. As Administrator of the Tiqqun, DOLOS’ prototype space station, you are tasked with balancing preservation and exploration as you manage infrastructure, resources and crew. Can you keep the flame of humanity alight in the cold dark?
Hello Administrators,
The next IXION update is coming soon - we are looking to release[b] before the end of February. [/b]
Alongside a large number of bug fixes, we wanted to detail a little more about what’s coming in this next update:
[b]Starvation changes [/b]- We have tweaked how starvation resolves. Understandably there was some frustration (e.g. around EKP travel initiation) with having to wait 5 cycles till the next meal cycle for starvation to resolve when enough food was on hand.
We are still testing the changes to ensure they feel right, but now, if a crew member enters starvation, they will be able to access food supplies via the Mess Hall between meal cycles. (There will be a small UI update on the Mess Hall to convey this to the player).
[b]Cryonics Center UI [/b]- We have simplified the building UI and removed the Sector limit to better convey that the Cryonics Center’s options only determine the destination of awakened crew, and not the type of crew to be woken.
[b]Resource transfer [/b]- We have created a simplified version of the resource transfer UI (the existing settings will still be available as a toggle option). This should provide a more intuitive experience to the player when moving resources between Sectors.
Also in the update will be [b]DLSS support[/b] as well as [b]a change to the Chapter 1 and 2 story technologies - these will now only cost time, rather than Science points to prevent gameplay locks.
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(The update will apply to both new and existing saves)
There are a large number of fixes to the issues that have been reported, we are grateful for your continued feedback and bug reports as they have helped us improve the game and, ultimately, your experience playing IXION.