Update November 2022

Changes: [list] [*] Small cooldown added before energy recovers to make the tail less spamable [*] Spawn rate of tails now depends on existing tail density instead of a fixed timer, which makes it a bit more robust for framerate-issues [*] Endless Mode is no longer affected by global difficulty setting [*] Added option to change scaling quality (mostly for fullscreen) [*] Rebalanced the volume of some sounds [*] Game does not instantly quit when pressing back/ESC in main menu [/list]