Another small patch, fixing some bugs and adding minor features.
[*]Corrected Sentient Core ambiguous naming
[*]Fixed oversight that allowed the player to gain infinite resources through repeatedly deconstructing frames
[*]Fixed oversight that allowed the player to create AI Cores by rapidly left and right clicking a node
[*]Fixed oversight that allowed progress on the Nanoprocessor minigame while the mouse wasn't engaging with the minigame
[*]Fixed Quantum Tunneler getting stuck when returning to map while crafting is active
[*]Prevented the ball in the AI Delimiter minigame from bouncing off screen in most cases
[*]Added Framerate Limit to options menu