Update Notes (Jun 28) - Windowed mode, Enemy roll, Tooltips and more

Roll Player - The Board Game

Create the ultimate Fantasy character by rolling dice, building attributes, purchasing weapons, gaining skills, and discovering character traits in Roll Player, a digital adaptation of a popular board game of dice manipulation and strategy!

[h2]Important features[/h2] [list] [*] [b]Windowed mode[/b] with custom resolution (accessible through Options in Main Menu) [*] [b]Enemy roll in Solo game[/b] and trashing of a card is visually displayed (can be turned off in Options) [*] [b]Tooltips[/b] (on mouse hover) explaining components of attribute score sum. Various other tooltips explaining attribute ability icons, backstory slots, some buttons etc. [*] Various tutorial improvements - skipped setup phase so it’s not overwhelming for a newcomer, added highlights and extra explanations [/list] [h2]Other improvements[/h2] [list] [*] Mouse scroll sensitivity increased [*] Final scoring sheet: click on card name, alignment, class or backstory opens its details [*] While playing: click on alignment, class, backstory opens its details [*] Attribute score number is highlighted a bit to suggest that the score was altered by some card in inventory [*] Tower shield and Courages cards in your Inventory now have a label displaying their current assignment (to which armor set / attribute) [*] Tower shield and Courageous cards in your Inventory are highlighted in Final phase [*] Courageous ability - expected interaction upon activating ability is visually highlighted [*] Gold coin image added to texts instead of “gold” text [*] Various other minor improvements [/list] [h2]Bug fixes[/h2] [list] [*] Solo game setup now starts with 6 dice [*] Dice bag now displays correct number of dice [*] Tower Shield is now included while scoring armor set [*] Reckless / Foolish / Weak / Clumsy are now including effects of other cards on attribute score [*] Fixed game freeze when attempting to roll dice in Roll Phase really fast [*] Other minor bugfixes [/list] We are grateful to everyone participating in Early Access and providing very valuable feedback. We take your feedback seriously and wish to give you the best experience we can. Next major features on our roadmap: 1. AI, 2. personal stats (including recent games, hall of heroes etc) and 3. online multiplayer. Stay tuned! Devs