Update notes for Patch 1.1 November 13th 2024

GHUNTER

Become Ghunter, a cook gnome that will create dishes by cooking creatures... ALIVE!! Use your various cooking based weapons to cook your prey alive and brutally finish them off with your multi-purpose melee weapon! Save the Kingdom by submitting your delicious dishes!

[list] [*] The crash related to Wine or Jam has been fixed. [*] Now, the inventory indicates the number of extra dishes you have. [*] The boil resource has been moved slightly next to the boil totem. [*] The cheese has been moved next to the third-to-last statue. [*] A jam resource in the combat area has been moved from behind a rock to make it a bit more visible. [*] Loading screen text has been added. [*] A collider has been added to prevent climbing onto one of the rocks in the hallway after the first combat area past the boil totem. [*] When you open the totems, the game saves, and an interface appears. [*] Discovered dish animation: now, when you have a full inventory of extra dishes and the dish is extra. [*] Statue dish text is no longer dark, and the dish image is better positioned. [*] The potion icon for Gavern in the HUD is aligned with the hearts; it’s closer to the red hearts if you don't have a shield (gold hearts). [*] Corrections to various improvement animations. [*] Changes to the animation for a newly discovered dish. [*] Each time you make a dish, you are notified of its type—real, resident, extra, or statue. [*] In QTE, the HUD commands no longer disappear. [*] A jam resource was moved from the starting area. [*] The ammunition box in the tutorial was moved. [*] The square button no longer appears when you only have cheese. [/list]