Update Notes for Oct 28

Cultivation Story: Reincarnation

Cultivation Story: Reincarnation is a top-down pixel art style action roguelike based on cultivation and Chinese mythology.

-Added second tribulation, there are 7 different types of tribulations based on character body type Second tribulation level is based on foundation stat(every 2 foundation increases level by 1) Second tribulation reward is based on foundation, amount of elemental chis is based on tribulation level -Added inner demon tribulation, it is a part of the second tribulation -Added foundation stat, increases upon character level up(2x exp breakthough +2 foundation, 1.5x exp breakthrough +1.5 foundation, 1x = 1) -Added a soul release feature Nascent Soul Phase or above phases can release soul upon defeat to continue battle; Can not gain exp/age/lifespan/cultivation method/tribulation reward after soul release; Consume 100 soul fragment/s under soul release; 5% of total soul fragment is consumed if defeated again; -Added "mortal" identity in character info, None-demonic and none-xian is mortal -Mortal's tribulation reward is 1.5x of others -Updated <>'s effect, needle damage x1.5 -Updated fabao's damage ratio cap from 4.3->2.14 -Fixed a bug where thunder cast count is not updated when thunder chi become 0 -Fixed a bug where demonic build can x2 breakthrough where xian and mortal is capped at 1.5x -Added some descriptions in difficulty selection, difficulty now effects exp obtained -Killing intent attack+1->3 -Luck plunder 20%->100% chance luck+5 -Fortunate luck+3->5 -Updated description for Chi Focus to match actual effect -Buffed health and spirit cultivation methods, health/spirit/chis obtainable are doubled -Increased the amount of extra damage obtainable from cultivation methods and techniques -Fixed a bug where merchant is not selling items -Changed base training techniques to 100% 3 trainings -Updated level up related techniques stat bonus values