Bug fixes:
[list]
[*] Fixed an issue where summoned minions (e.g., cats) would follow a different player in multi-player mode.
[*] Status sounds (e.g., being on fire) should no longer play when the victory/defeat screen pops up
[*] Optimized fire trails so they should not cause significant frame drops
[/list]
Changes:
[list]
[*] Temporary speed-up loot now drops, which increases the player's movement speed by 50% for 10 seconds
[*] Added a speed-up perk that increases the movement speed of the player
[*] Adjusted level-up perk rarity and drop rates
[*] Mouseover tooltips now appear in the difficulty selection menu, and the tooltips no longer disappear after a timeout
[*] Small rocks no longer spawn, and large rocks spawn farther apart, so players should no longer get stuck behind rocks that are hidden by trees
[*] Replaced "accept player(s)" with "confirm" in the player selection menu
[*] Updated description of the possum perk
[*] Players' skills should no longer activate once the victory screen pops up
[/list]