Update Notes for June 18, Part Deux: Electric Boogaloo -- Final

Dragon Ruins

A dungeon crawling microgame for tired people.

Fixed a long-standing bug that could softlock the game if the player died while moving through doors or between battles. I apologize for the long delay with this issue. This bug was difficult to track down since it required almost frame-perfect precision and hundreds of attempts to reproduce, fix, and confirm. Thank you for being so patient. On another note, you can press ESC+D to generate a dump file (gamestate.dmp) if you encounter a game-breaking issue. The file will be located at c:\Users\user\AppData\LocalLow\Graverobber Foundation\Dragon Ruins\, next to the logs and save files. If you provide a dump along with the logs, this will make troubleshooting a lot easier in the future.