Update Notes for January 26, 2025

[list] [*] Quest bosses are now highlighted with a red frame in battle [*] Small adjustments to monster data [*] Adjusted weapon descriptions to better explain how stats affect damage [*] Added a short hint about stats to the status screen [*] Added an indicator that a quest has been completed before [/list] [h3]NG+ Adjustments[/h3] [list] [*] Benched characters will gain levels to match the average level of the active party whenever you defeat the dragon [*] Characters can select multiple skills upon level up if their skill count is lower than expected for their current level [*] Adjusted parameters that determine which monsters should appear in the dungeon [*] Adjusted the speed at which monsters increase their numbers [*] Adjusted quest and chest rewards during NG+ [/list]