Update notes for 0.1.33

Froguelike

Your choices matter in Froguelike where you play as a frog on a mission to eat all the bugs. Level up, choose new tongues and upgrades, become unstoppable and run straight into the swarm! Unlock all frogs, tongues, items and chapters to become the most powerful frog in the pond.

[h2]Froggy Wednesday to you all! [/h2] [h3]It is time for another Froguelike update, and to not miss out - make sure you turn on the music![/h3] It is finally time to replace the music in Froguelike. The old music was left since the first version of our game, when it was made as part of a 5 day long game jam in October 2022. That piece of music is only 20 seconds long, so it was getting quite repetitive by now and I understand if a lot of you turned the music down in the settings. Now it is time to turn the music back on! The new music is made by Brian Diamond and we are very excited to hear what you think about it! Sometime in the future I will work more on the implementation of the music, right now the tension of the music is simply based on how many bugs and plants are still n the run and I think it could be improved by taking bug tiers and types into account when figuring out which of the musics 3 intensity versions should be played. That's for future Johanna to tinker with, right now we are at least happy to present you with some new (and longer haha) music. Let us know what you think about it here in the Steam forums or [url=https://discord.gg/agAsV7Jg]hop on into our Discord server[/url]! [b]New:[/b] [list] [*] All music in the game has been replaced with new music by Brian Diamond [*] Some new names in the credits [/list] [b]Changes:[/b] [list] [*] Changed the text on the EA disclaimer slightly since the dynamic music is now added [/list] [b]Bug fixes:[/b] [list] [*] The music is no longer restarted when going back from character selection [/list] Johanna & Rémi