[h2]Highlights:[/h2]
- The room code should now stay the same when returning from match to lobby
- Changes to reconnects:
[list]
[*] You can now rejoin an ongoing match via room code if the game crashed
[*] You can now rejoin an ongoing match via room code if you went back to main menu
[*] The host can now extend the wait timer
[/list]
⚠️ If the timer expires, or the host player cancels waiting, the reconnect attempt will still be blocked, and the player will be removed from the ongoing match permanently! ⚠️
[h2]Fixes & changes:[/h2]
[list]
[*] [Lobby] Fixed chat scrolling sensitivity
[*] [Lobby] Now the host’s lobby setting page will not be refreshed by others’ actions in the lobby
[*] [Lobby] Fixed a rare crash when syncing a drawing to players that left
[*] We don’t disable the mute button on players that disconnected during a match anymore
[*] [Whisper] Fix a bug where in rare cases after a reconnect, an old guess was automatically re-submitted in a later round
[*] [Whisper] Fix a bug where a full image could be sent twice when the drawing phase ended, which lead to unnecessary network burden
[*] [Whisper] Avoid sending very large images in full when drawing phase ended, and rely on only syncing all lines while they are drawn
[*] [Whisper] Fixed an issue that the presentation intro could have different orders for different player (so sometimes they did not show the correct intro for the following presentation)
[*] [Whisper] Fix a stuck case when a word match vote was lost due to a disconnect during a later presentation
[/list]