Update Notes 7/18/2024

Gigantic: Rampage Edition

GO GIGANTIC! THE UNIQUE MOBA HERO SHOOTER RETURNS!

Hello Gigantic fans! We’ve just deployed our major patch for July that we had promised you in our last Dev Update. This patch fixes match grades, makes improvements to Easy Anti Cheat, and includes a ton of additional fixes and balancing changes. As always, you can read the full patch notes further below! Reminder that Season One begins on July 23 across all platforms. We’re very excited for Ranked to officially kick-off and have in-game reward events planned for you to have the chance to get brand-new content that wasn’t in the original Gigantic, like new hero skins and weapon skins for some of your favorite heroes. [h3]--Fixes in Today’s Patch--[/h3] Build number: #614761.0 [b]General[/b] - Fixed summoning bug on Ember Grove point A during clash - Reduced frequency of players being placed on the wrong regional servers - Fixed players often not getting penalty points for dodging or leaving ranked matches - Improvements made to Easy Anti Cheat - Fixed the match grade calculations - Changed Mozu's “Flee before me!” fortune tier 3 so it's more reasonable to complete - Fixed Pakko's “Covered in Snow” fortune not always progressing [b]Balance Changes[/b] [u]Kajir[/u] - RMB: Reduced charge 2 damage 350 > 300 - RMB-Finesse: Reduced charge 3 damage 450 > 400 - Q: Decreased cooldown 18 > 15s - Q: Removed the 200 base damage - Q: Reduced damage against enemies above 75% hp, 200 > 180 - Q Trick up the Sleeve: Changed to deal bonus damage when hitting an enemy from behind (+180) - Q Prowl: Changed to start RMB at charge level 2 after using Q [u]Aisling[/u] - LMB-Spectral defense: Reduced armor buff 20 > 10 - RMB-Cador's Restoration: Cador heals allies for 35 > 30 hp/s - Q-Talent: Heals Cador for 750 > 500 - E: Cooldown range: 8-14 > 8-16s - When Cador dies: Cooldown of all skills 15s > 18s [u]Uncle Sven[/u] - Q: Removed push against enemies - Q-Sticks to You: Adds push against enemies - Q-Bounces off me: Reduced armor buff 20 > 10 - Q-Super Bounce: Now increases the armor buff to +20 armor - Q-Absorption Matrix: Reduced the healing duration 10s > 5s - E-Persistent Purgative: Immunity now only applies while inside the puddle [u]Roland[/u] - Focus: Reduced damage to 500/700/1000 - Focus: Can now be deflected [u]Zandora[/u] - RMB-Conversion of Strength: All hits now reduce cooldown of other auras - Q: Increased move speed buff 10% > 20% - Q-All do haste: Increased move speed buff 25% > 40% - Q-Conversion of Haste: All hits now reduce cooldown of other auras - E: Increased purify range to match the aura - E-Life goes on: Increased healing 35 > 40hp/s - E-Conversion of Life: All hits now reduce cooldown of other auras [b]Additional fixes[/b] - Several improvements to bot pathfinding - Fixed several crew panel and invite UI bugs (including wrong order in case of multiple crew invites) - Fixed several UI and text issues and descriptions (including lore snippets for emotes) - Fixed several spectator camera collision issues - Fixed high-level players sometimes receiving incorrect rewards - Fixed ending up in Clash queue after queueing for Ranked when another player declined the match - Fixed a visual bug for Ranked where it sometimes looked like players lost MMR after a win [b]Known Issues[/b] - Region/server matchmaking issue [i]DEV NOTE: We’ve made changes to help fix this issue. Some players may still experience being put on the wrong server. [/i] - Improving solo queue wait times [i]DEV NOTE: We’ve made changes to fix wait times and have seen improvements. [/i] - Issues surrounding custom games - In rare cases, Easy Anti-Cheat might have to be re-installed manually to play the game. [url=https://steamcommunity.com/app/1924490/discussions/0/4521134679768748081/]Please check this thread for detailed steps.[/url] - Cyclops may wander away from the power circle on Point C of Sanctum Falls - A Cyclops wall doesn't disappear in certain situations when the Cyclops dies - Kajir: Enemies may be revealed for longer if Kajir dies during his focus skill - Beckett: Machine pistols sometimes don't work upon entering a match - Roland: Grappling Hook goes into 2 second cooldown when deflected - Wu + Pakko: A desync can occur when Pakko uses Snowball Toss right before getting hit by Wu's Tonguelash - Mozu: Missing the door VFX when using Dimensional Door - A defending hero's death sometimes adds shield for the Guardian - Leaving a Ranked match after the "it's safe to leave" message sometimes still leads to penalty points