- Easy mode zombies now tend to be slower on average.
- Easy mode zombies now have less health.
- Easy mode's first level now only requires finding one data module.
- Easy mode now identifies the location of the data module mercenaries are trying to recover on the mini map in the top right.
- Easy mode bullet damage is reduced from enemy mercenaries.
- Dying in easy mode no longer causes you to lose your weapons.
- Events that required ammo at the beginning of story maps now all require scrap only.
- Increased sprint timers for PVE mode.
- Increased the amount of ammo provided by crates.
- Hardened scene transition from reported issues.
- Fixed an issue with one of the zombie events.