UnSeenĀ : you won't see death coming. A first person horror game about immersion, where truth and madness are never far away. Be careful... fear is on your feet.
A First Update on UnSeen, to celebrate the New Year!
On the program:
- a little bit of content addition
> 6 new notes scattered all over the mansion
- several quality of life changes
> added a warning when deactivating the entity.
> default opening of a fence that tended to trap players ;-)
- a lot of bug fixes among the issues reported by my community:
> fixed some translation errors (display of words in English on the French version, some mistakes in English too)
> fixed a (big) performance problem due to a sub-optimization of the lights.
> fixed a bug that prevented the entity from appearing under certain conditions.
> fixed a bug allowing the entity to appear, even in harmless mode.
> fixed a door whose latch refused to work
> fixed the direction of a door, which when opening crossed others
> fixed a fence that reappeared and trapped the player during exploration.
Thank you for all your feedback, and enjoy your adventures!