Update note for 03/01

UnSeen

UnSeenĀ : you won't see death coming. A first person horror game about immersion, where truth and madness are never far away. Be careful... fear is on your feet.

A First Update on UnSeen, to celebrate the New Year! On the program: - a little bit of content addition > 6 new notes scattered all over the mansion - several quality of life changes > added a warning when deactivating the entity. > default opening of a fence that tended to trap players ;-) - a lot of bug fixes among the issues reported by my community: > fixed some translation errors (display of words in English on the French version, some mistakes in English too) > fixed a (big) performance problem due to a sub-optimization of the lights. > fixed a bug that prevented the entity from appearing under certain conditions. > fixed a bug allowing the entity to appear, even in harmless mode. > fixed a door whose latch refused to work > fixed the direction of a door, which when opening crossed others > fixed a fence that reappeared and trapped the player during exploration. Thank you for all your feedback, and enjoy your adventures!