[list]
[*] The storytelling slideshow at the beginning of Chapter 2 is now skippable with the dialog skipping key.
[*] Door movement speed and extent of movement when hit by various projectiles have been rebalanced.
[*] Rare occasions where NPCs moved towards doors so quickly that they appeared to go through the door instead of opening it are now fixed.
[*] Holding the key to skip dialog no longer triggers device use bound to the same key.
[/list]