Update is Live: A Knight in the Attic Improvements & Enhancements 🐝 ✨

A Knight in the Attic

Guide Guinevere on a quest to save the kingdom from darkness. Find mysterious objects in a living labyrinth board to solve unique puzzles and defeat the evil Mordred, all from the comfort of your grandmother’s attic.

[h1]Greetings, Attic Adventurers![/h1] [h2]We come with good tidings (and more details!) about the update just launched for [b]A Knight in the Attic[/b] 🐝 ✨[/h2] [img]{STEAM_CLAN_IMAGE}/43102062/22548487980f2cbdcfa7a493d638c127911b5685.gif[/img] ✨ ⚔️ In this patch, you’ll find we have made some notable adjustments & improvements to the game experience! 🐝 ✨ [b]Patch Additions[/b] [list] [*] New ‘Slow World Speed’ mode slows down all obstacles and enemies [*] Beautiful new X-ray shader for Gwen [*] Additional lighting & special effects details [*] Bonus music and sound effects [*] Up/Down locators added to Caption finder [*] More fanfare on level end and transitions [*] Bonus Lancelot appearance in the Mystic Forest 3 cutscene [*] Adjustments to improve level and puzzle design [/list] [b]Other Patch Fixes + Improvements[/b] [list] [*] Guinevere now stops when receiving no input [*] Loading bar is now disabled on main screen [*] Bee gate trigger area made smaller [*] Revision to tutorial position [*] Changed sound emitters to be single rather than double on rotating bridges [*] Geometry fixes on some textures [*] Adjustment to sound emitters to follow on one axis to reduce overlapping sounds [*] Fixed issue where character speed was affected by grabbing the board and using the joystick at the same time [*] Fixed potential softlock at the Mystic Forest 3 teleporting flower [*] Fixed issue where glass shatter sound played on loop [*] Fixed certain geometry from clipping through the bottom of the board [*] Fixed Various Audio issues [*] Fixed Catapult not launching player correctly on Slow Player Speed [*] Fixed Lag Spike upon opening Saves [*] Re-added floating behaviour to Sword [*] Fixed Audio trigger on Pickup Crank [*] Fixed Bee Gate Requirement Text UI [*] Fixed Glass wall break behaviour [*] Fixed issue in final battle to do with Boss Attacks [*] Fixed various ‘getting stuck’ issues on Tele Flower puzzles [/list] We're very excited to get this out to you on Day 4! Thank you for your feedback & reviews which are always appreciated; you can reach the developers directly at [url=mailto:support@mightyyell.com]support@mightyyell.com[/url]. We hope that you (continue to) enjoy the magic & mystery of [url=https://store.steampowered.com/app/1318700/A_Knight_in_the_Attic/]A Knight in the Attic[/url]! -- The Mighty Yell Team https://store.steampowered.com/app/1318700/A_Knight_in_the_Attic/