UPDATE: Gameplay changes, bug fixes

MOLEK-SYNTEZ

Use the MOLEK-SYNTEZ to create small molecules with various pharmacological effects from the comfort of your small Romanian apartment.

Today's update includes the following: [list] [*][b]Changed bond-breaking priority so that rotating your solution will less frequently change its behavior.[/b] This will probably break any solutions you have that relied on ambiguous bonding or unbonding resolving in a particular way. [*][b]Changed the trash and output instructions so that they happen after the movement and hydrogen manipulation instructions.[/b] This fixes some simulation oddities ("disappearing" hydrogen) and hopefully adds a little more optimization depth. This will also probably break some solutions. [*]Reset histograms and leaderboards because of the above gameplay changes. [*]Added tutorial text to the second puzzle better explaining that you can move and rotate precursors and emitters. [*]Added hotkey support to the solution list (arrows, enter, Ctrl+N, Ctrl-C, F2 / Ctrl-R, delete). [*]Added support for right-clicking to cancel playback and exit some screens. [*]Removed the solution rotation button, as it sometimes breaks solutions. You can access the old behavior by pressing the F10 key. This is a deliberate attempt to hide the feature. [*]Fixed a bug where dropping a new instruction in an invalid location would instead drop it in the top-left corner of the program grid. [*]Fixed a bug where you could not clone single instructions when picking them up. [*]Fixed a crash when clicking on instructions while dragging parts. [*]Fixed a bug where emitter beams would flicker between outputs leaving and inputs spawning, which looked particularly bad in exported GIFs. [*]Fixed a bug where some characters wouldn't show up correctly in solution names. [/list]