Update for Demo 2.0

v0.2.6 Changes: [list] [*] HP, MP and Status are now healed when leveling up. [*] Increased the protagonist's HP by 20 points. (For existing save files, you will have to level up once in order for these changes to take effect. For new save files, this change will immediately take effect.) [*] Encounter rate has been decreased. [*] Adjusted left & right audio balance levels for all music. [*] Lowered Attack value of some enemies. [*] Increased EXP output of some enemies. [*] Increased the size of the number shown on certain treasure chests. [*] Changed critical hit damage modifier from 1.5 to 2. [/list] Bug Fixes: [list] [*] Fixed a bug where HP was not decreasing when walking around while poisoned. [*] Fixed the description for Drink items to show the correct healing amount. [*] Fixed an issue where the Defend command did not work properly against offensive magic. [*] After saving to a different save slot than the currently loaded save file, the next time the save menu is opened the default selected slot will now be the last slot that you saved to. [/list]